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<blockquote data-quote="Einlanzer0" data-source="post: 6944120" data-attributes="member: 6788934"><p>Sorry, but no. If there's a systemic problem, it's on WotC. As I said above, combat is disproportionately important because that's how the rules are designed. Exploration and social pillars are much lighter and softer rulesets with a lot more narrative flexibility. Combat rules are granular, individualized, and are much more likely to control success and failure on both a personal and campaign scale. This is why the ability scores are not equal - Wis, Con, and Dex > Int and Cha, and the only reason Wis is ranked higher than Int and Cha is because Perception has ramifications for combat. Str is unusual in that it's a powerful stat, but can be completely replaced by Dex. I find all of these things to be problematic in 5e's standard rules.</p><p></p><p>For the mental scores to compete with the physical scores, they need to play a more significant role in combat, and there's no reason why they shouldn't.</p></blockquote><p></p>
[QUOTE="Einlanzer0, post: 6944120, member: 6788934"] Sorry, but no. If there's a systemic problem, it's on WotC. As I said above, combat is disproportionately important because that's how the rules are designed. Exploration and social pillars are much lighter and softer rulesets with a lot more narrative flexibility. Combat rules are granular, individualized, and are much more likely to control success and failure on both a personal and campaign scale. This is why the ability scores are not equal - Wis, Con, and Dex > Int and Cha, and the only reason Wis is ranked higher than Int and Cha is because Perception has ramifications for combat. Str is unusual in that it's a powerful stat, but can be completely replaced by Dex. I find all of these things to be problematic in 5e's standard rules. For the mental scores to compete with the physical scores, they need to play a more significant role in combat, and there's no reason why they shouldn't. [/QUOTE]
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