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<blockquote data-quote="Einlanzer0" data-source="post: 6944156" data-attributes="member: 6788934"><p>If I was only making the changes to Str and Dex, then the answer to your question would be yes. However, my proposal also includes significant expansions to Int, Wis and Cha that both give them extra combat utility and emphasize their roles outside of combat. Wis gets a new Composure skill to replace Medicine, which moves to Int. Apart from being a useful social skill, it also is used in sanity and madness contests, which are fairly common in my campaigns. Charisma is utilized in Reknown, and is used to provide recursion to the Inspiration mechanic (PCs can inspire other PCs, which is a mechanic that leverages their Charisma score). Int will grant bonus skills/tools/languages on the same scale as Dex, and will also affect a re-flavored variant of Hero Points (called Tactical Points) that I use.</p></blockquote><p></p>
[QUOTE="Einlanzer0, post: 6944156, member: 6788934"] If I was only making the changes to Str and Dex, then the answer to your question would be yes. However, my proposal also includes significant expansions to Int, Wis and Cha that both give them extra combat utility and emphasize their roles outside of combat. Wis gets a new Composure skill to replace Medicine, which moves to Int. Apart from being a useful social skill, it also is used in sanity and madness contests, which are fairly common in my campaigns. Charisma is utilized in Reknown, and is used to provide recursion to the Inspiration mechanic (PCs can inspire other PCs, which is a mechanic that leverages their Charisma score). Int will grant bonus skills/tools/languages on the same scale as Dex, and will also affect a re-flavored variant of Hero Points (called Tactical Points) that I use. [/QUOTE]
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