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Abney Park's RPG: Anyone else excited?
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<blockquote data-quote="Wicht" data-source="post: 5650710" data-attributes="member: 221"><p>I ran this game for Cubicle 7 at Gencon. </p><p></p><p>The system is the same as for Victoriana, the Heresy engine. It is a d6 dice pool mechanic where 1 and 6s are successes and 6s explode. There is also a black dice subsystem where you roll alternate dice to subtract from successes. Black dice are used to indicate levels of difficulty in the task.</p><p></p><p>The mechanics are easy to learn and fairly freeform. Combat is potentially swingy and can be quickly lethal, with fate points being useable to swing it in the PCs favor. The system can be easily altered however, to make the PCs more durable. My main learning curve in running it was learning how many antagonist I could throw at the PCs at one time without wiping the floor with them. </p><p></p><p>The world itself is fairly interesting and, imo, the best part of the game, provided you are not too concerned about the little details. It plays best, again imo, as a bit of a tongue-in-cheek game, full of humor, action and air-ship swashbuckling and larceny. The idea is that Abney Park, with a time machine, brought about a worldwide era of peace and that the world was thus unprepared to deal with a really nefarious anti-progress environmentalist tyrant. He flooded the lands with man eating monsters and herded people into oppressive change-cage cities with neo-victorian rules. Those who sought to escape either went into hiding or took to the air in balloon lifted cities. </p><p></p><p>A Word of caution: some of the images in the book (one in particular) are not family-friendly. So don't buy it as a present for a kid without looking it over first. Otherwise, its a decent enough game and worth giving a shot.</p><p></p><p>I also ran The One Ring at Gencon for Cubicle 7 and I would highly, highly recommend that game to anyone of any age.</p></blockquote><p></p>
[QUOTE="Wicht, post: 5650710, member: 221"] I ran this game for Cubicle 7 at Gencon. The system is the same as for Victoriana, the Heresy engine. It is a d6 dice pool mechanic where 1 and 6s are successes and 6s explode. There is also a black dice subsystem where you roll alternate dice to subtract from successes. Black dice are used to indicate levels of difficulty in the task. The mechanics are easy to learn and fairly freeform. Combat is potentially swingy and can be quickly lethal, with fate points being useable to swing it in the PCs favor. The system can be easily altered however, to make the PCs more durable. My main learning curve in running it was learning how many antagonist I could throw at the PCs at one time without wiping the floor with them. The world itself is fairly interesting and, imo, the best part of the game, provided you are not too concerned about the little details. It plays best, again imo, as a bit of a tongue-in-cheek game, full of humor, action and air-ship swashbuckling and larceny. The idea is that Abney Park, with a time machine, brought about a worldwide era of peace and that the world was thus unprepared to deal with a really nefarious anti-progress environmentalist tyrant. He flooded the lands with man eating monsters and herded people into oppressive change-cage cities with neo-victorian rules. Those who sought to escape either went into hiding or took to the air in balloon lifted cities. A Word of caution: some of the images in the book (one in particular) are not family-friendly. So don't buy it as a present for a kid without looking it over first. Otherwise, its a decent enough game and worth giving a shot. I also ran The One Ring at Gencon for Cubicle 7 and I would highly, highly recommend that game to anyone of any age. [/QUOTE]
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