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Aboleth w/ Age Categories?
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<blockquote data-quote="bykov" data-source="post: 4926338" data-attributes="member: 7636"><p><strong>Enslave (Su)</strong></p><p></p><p>I have broken down Enslave into (5) aspects. The first two I think are pretty straight forward and unless there is a differing opinion, I will go with them.</p><p></p><p>#1 - Resistance to Enslave - Enslave's duration is indefinite, but the target is allowed a Will save every 24 hours to attempt to break free. I do not see that 24 hour window expanding over the age categories.</p><p></p><p>#2 - Similar to Dominate Person - With our choices of dominate person, dominate monster and psionic dominate, it seems that mimicking dominate person is the way to go. This also allows easy translation between a psionic and magically based creature if so desired.</p><p></p><p>The other (3) aspects are Range, Creature Types Affected, and Times/Day:</p><p></p><p><strong><u>Range</u></strong></p><p></p><p>Standard is 30'. As with the ecology article, this range expands with the greater aboleth. So sticking with 30' across the board seems restrictive. I believe that increasing 30' per category would be excessive, especially considering the Enslave ability would then extend beyond the aboleth's telepathy at higher ages. So I think the options are:</p><p></p><p>A - 30' per age category and increase telepathy 50' per age category, or</p><p></p><p>B - 30' + 10' per age category, giving the aboleth 40' early on and 100' at the most advanced age category.</p><p></p><p><strong><u>Creature Types Affected</u></strong></p><p></p><p>I am thinking humanoid plus one other type per age category. This could give a common aboleth humanoid and monstrous humanoid, while a greater aboleth could have humanoid, fey, and giant and a grand ruler (category 7 in the second progression) could have humanoid, monstrous humanoid, outsiders, fey, giants, magical beasts, aberrations, and dragons.</p><p></p><p>The other option would be to give a limited number at the beginning and leave it as such. I can see applications for humanoids, monstrous humanoids, fey, giants, aberrations (not so much...but aren't skum aberrations?), and outsiders.</p><p></p><p><strong><u>Times/day</u></strong></p><p></p><p>In the ecology the common was at 3/day and the greater was at HD/day. I am thinking HD/2 per day. This would put the common at 4/day and the grand ruler at 16/day. Or to have the start point line up it could be HD/2 minus 1 per day.</p><p></p><p>The other option is to stick with 3/day but add the ability to do multiple targets at once, but I think that would be very overpowered for any monster.</p><p></p><p>As always, your input is greatly appreciated Freyar (and any other lurkers out there that would care to chime in <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> )</p><p></p><p>Bykov.</p></blockquote><p></p>
[QUOTE="bykov, post: 4926338, member: 7636"] [b]Enslave (Su)[/b] I have broken down Enslave into (5) aspects. The first two I think are pretty straight forward and unless there is a differing opinion, I will go with them. #1 - Resistance to Enslave - Enslave's duration is indefinite, but the target is allowed a Will save every 24 hours to attempt to break free. I do not see that 24 hour window expanding over the age categories. #2 - Similar to Dominate Person - With our choices of dominate person, dominate monster and psionic dominate, it seems that mimicking dominate person is the way to go. This also allows easy translation between a psionic and magically based creature if so desired. The other (3) aspects are Range, Creature Types Affected, and Times/Day: [B][U]Range[/U][/B] Standard is 30'. As with the ecology article, this range expands with the greater aboleth. So sticking with 30' across the board seems restrictive. I believe that increasing 30' per category would be excessive, especially considering the Enslave ability would then extend beyond the aboleth's telepathy at higher ages. So I think the options are: A - 30' per age category and increase telepathy 50' per age category, or B - 30' + 10' per age category, giving the aboleth 40' early on and 100' at the most advanced age category. [B][U]Creature Types Affected[/U][/B] I am thinking humanoid plus one other type per age category. This could give a common aboleth humanoid and monstrous humanoid, while a greater aboleth could have humanoid, fey, and giant and a grand ruler (category 7 in the second progression) could have humanoid, monstrous humanoid, outsiders, fey, giants, magical beasts, aberrations, and dragons. The other option would be to give a limited number at the beginning and leave it as such. I can see applications for humanoids, monstrous humanoids, fey, giants, aberrations (not so much...but aren't skum aberrations?), and outsiders. [B][U]Times/day[/U][/B] In the ecology the common was at 3/day and the greater was at HD/day. I am thinking HD/2 per day. This would put the common at 4/day and the grand ruler at 16/day. Or to have the start point line up it could be HD/2 minus 1 per day. The other option is to stick with 3/day but add the ability to do multiple targets at once, but I think that would be very overpowered for any monster. As always, your input is greatly appreciated Freyar (and any other lurkers out there that would care to chime in ;) ) Bykov. [/QUOTE]
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