Serps said:Can't you just make general allegiences to "evil", "law" etc., and extrapolate from there?
d20 Modern SRD said:Ethical Philosophy: This describes how one feels about order, as represented by law and chaos. An individual with a lawful outlook tends to tell the truth, keep his or her word, respect authority, and honor tradition, and he or she expects others to do likewise. An individual with a chaotic outlook tends to follow his or her instincts and whims, favor new ideas and experiences, and behave in a subjective and open manner in dealings with others.
Moral Philosophy: This describes one's attitude toward others, as represented by good and evil. An individual with a good allegiance tends to protect innocent life. This belief implies altruism, respect for life, and a concern for the dignity of other creatures. An evil allegiance shows a willingness to hurt, oppress, and kill others, and to debase or destroy innocent life.
Bugbear Fast Hero 3: CR 5; Medium-size humanoid; HD 3d8+3 plus 3d8+3; hp 32; Mas 13; Init +1; Spd 30 ft.; Defense 21, touch 15, flat-footed 20 (+1 Dex, +4 class, +3 natural, +3 undercover vest); BAB +4; Grap +6; Atk +6 melee (1d3+2, slam or 1d6+2/_19-20, metal baton); Full Atk +6 melee (1d3+2, slam or 1d6+2/_19-20, metal baton), or +5 ranged (2d8, Mossberg); FS 5 ft. by 5 ft.; Reach 5 ft.; SQ darkvision 60 ft., scent; AL chaos, evil; SV Fort +3, Ref +6, Will +2; AP 1; Rep +1; Str 15, Dex 13, Con 13, Int 10, Wis 10, Cha 9.
Serps said:On a tangential note, do you think the Unearthed Arcana "Armour as Damage Reduction" rules would work well with GT?
Wulf Ratbane said:No, but the "Armor as Damage Conversion" rules work so well with Grim Tales that they are IN Grim Tales. (Check the OGL.)
Wulf
Azizar said:uhm..., Why doesn't Armor as damage reduction work in grim tales ?