Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
About Agents of Edgewatch
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Retreater" data-source="post: 8052011" data-attributes="member: 42040"><p>Even though I do not watch anime, I believe you. I can enjoy watching buddy cop movies - they can be entertaining, funny, heartwarming, etc. But the premise of the "town watch" campaign in a TTRPG, just gives me pause for several reasons.</p><p>1) Player agency is reduced - they are given jobs, report to a superior officer.</p><p>2) You're likely stuck in one town, on one beat, on one shift. You don't get a variety of locations (or combatants), etc.</p><p>3) Add to that all the other issues mentioned (lethal force, stealing property from people)</p><p></p><p>As someone who has come into PF2 about 6 months ago, I really wish that Paizo would have delivered some more "meat and potatoes" Adventure Paths before something like this, which forces artificial constraints on players and is contrary to what most people would want in their fantasy role-playing game (for real, who fantasizes about being a cop and plays D&D/PF?) </p><p></p><p>Dragons, giants, evil wizards in crumbling towers, invading demons, gothic horror, pirates. These are the things they should be focusing on, since there's next to nothing in official PF2 adventure content (and even less from 3PP). They should forget everything they wrote for PF1 and reset this as if it were a new experience (which it is). So give us something like Runelords, give us something like Kingmaker (which is due out next year for 2E, but that should've been prioritized above this). </p><p></p><p>Instead we got an Adventure Path equivalent of Tyranny of Dragons in "Age of Ashes" ("sorry, but our writers were learning the system as we designed the campaign, and you're going to have to put in a lot of your own work") and "Extinction Curse" ("if you don't like the ridiculous premise of running a circus throughout your adventuring career, you're just out of luck.") </p><p></p><p>I am hoping that 3PPs (I guess, only Legendary Games at this point) can carry the weight of good adventure design for Pathfinder 2. This is a surprising thing to say about Paizo, who used to be considered some of the best writers out there for adventure content.</p></blockquote><p></p>
[QUOTE="Retreater, post: 8052011, member: 42040"] Even though I do not watch anime, I believe you. I can enjoy watching buddy cop movies - they can be entertaining, funny, heartwarming, etc. But the premise of the "town watch" campaign in a TTRPG, just gives me pause for several reasons. 1) Player agency is reduced - they are given jobs, report to a superior officer. 2) You're likely stuck in one town, on one beat, on one shift. You don't get a variety of locations (or combatants), etc. 3) Add to that all the other issues mentioned (lethal force, stealing property from people) As someone who has come into PF2 about 6 months ago, I really wish that Paizo would have delivered some more "meat and potatoes" Adventure Paths before something like this, which forces artificial constraints on players and is contrary to what most people would want in their fantasy role-playing game (for real, who fantasizes about being a cop and plays D&D/PF?) Dragons, giants, evil wizards in crumbling towers, invading demons, gothic horror, pirates. These are the things they should be focusing on, since there's next to nothing in official PF2 adventure content (and even less from 3PP). They should forget everything they wrote for PF1 and reset this as if it were a new experience (which it is). So give us something like Runelords, give us something like Kingmaker (which is due out next year for 2E, but that should've been prioritized above this). Instead we got an Adventure Path equivalent of Tyranny of Dragons in "Age of Ashes" ("sorry, but our writers were learning the system as we designed the campaign, and you're going to have to put in a lot of your own work") and "Extinction Curse" ("if you don't like the ridiculous premise of running a circus throughout your adventuring career, you're just out of luck.") I am hoping that 3PPs (I guess, only Legendary Games at this point) can carry the weight of good adventure design for Pathfinder 2. This is a surprising thing to say about Paizo, who used to be considered some of the best writers out there for adventure content. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
About Agents of Edgewatch
Top