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About Death and Resurrection
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<blockquote data-quote="Thundershield" data-source="post: 4022110" data-attributes="member: 55219"><p>Well, not like death is meaningless even at Epic Tier. If the entire party dies in the Lair of Dreadful Horror or whatever, it's not really a "speed bump" anymore. Then it's game over. Hardly meaningless.</p><p></p><p>Sure, if you die at Heroic Tier, that's probably the end of that character since you'd need more resources than even a full party can boast at that point, although a DM is always free to intervene.</p><p></p><p>Dying at Paragon Tier will probably mean your allies will have to put some serious effort into getting their lost comrade back, which could take the form of a quest (where the dead character's player then can play an supporting character or maybe the church's "Witness Bearer" for the quest), but at that point it is possible.</p><p></p><p>At Epic Tier, the characters are icons of legend, and life and death are trivial matters to them as long as at least one of them still stands. By calling upon their deity's power or weaving awesomely powerful magic, they can return life to their fallen allies on a whim.</p><p></p><p>At any rate, you decide what kind of campaign you want to run. If you don't want to see your players scoff at dragons and challenge the gods, don't go Epic. If you don't want them to waddle around saving Farmer Kent's lost pigs, don't play Heroic. It's really quite simple now.</p></blockquote><p></p>
[QUOTE="Thundershield, post: 4022110, member: 55219"] Well, not like death is meaningless even at Epic Tier. If the entire party dies in the Lair of Dreadful Horror or whatever, it's not really a "speed bump" anymore. Then it's game over. Hardly meaningless. Sure, if you die at Heroic Tier, that's probably the end of that character since you'd need more resources than even a full party can boast at that point, although a DM is always free to intervene. Dying at Paragon Tier will probably mean your allies will have to put some serious effort into getting their lost comrade back, which could take the form of a quest (where the dead character's player then can play an supporting character or maybe the church's "Witness Bearer" for the quest), but at that point it is possible. At Epic Tier, the characters are icons of legend, and life and death are trivial matters to them as long as at least one of them still stands. By calling upon their deity's power or weaving awesomely powerful magic, they can return life to their fallen allies on a whim. At any rate, you decide what kind of campaign you want to run. If you don't want to see your players scoff at dragons and challenge the gods, don't go Epic. If you don't want them to waddle around saving Farmer Kent's lost pigs, don't play Heroic. It's really quite simple now. [/QUOTE]
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