Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
about magic weapons & armour
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Nikodemos" data-source="post: 355443" data-attributes="member: 7327"><p>Hi Folks</p><p></p><p>Not long ago the game I was playing in changed from 2e to 3e. So I converted my character with not to much trouble, although I do have some unique magical items. We are currently doing the Giants Campaign, and we have know reached the point where we are about to enter the Fire Giants lair. So I am looking at enhancing my magic weapons and/or armour. So now I am left trying to translate these unique items from 2e to 3e. Here are the items:-</p><p>Black Leather +5, +2 saving throws, and +1 Hide (Due to colour)</p><p>Large Steel Shield +3, with the following abilities Light 2/day, Prot Evil 2/day (Both of these abilities @ 12lvl) and Control Environment (Whether the weather is hot or cold, I am always comfortable).</p><p>Mithral Scimitar +1, (+2 to hit, Max Damage, and +2 AC), Charged Item, with 10 charges when I got it. Each ability costs one charge.</p><p>Now I have looked at how to create magic weapons and armour in the DMG, and know that the item can't have more than a +10 combination of damage/protection and special abilities, with the maximum damage/protection being +5. Now one of my questions is, does every magical ability you add to a weapon or armour have to have a + rating. My example would be say the Control Environment ability on my shield, now the closest magic item I have found is a Ring of warmth, so could this be a permanent spell, or because it is armour, would it have to have a + rating. TIA</p><p></p><p>Yours Nikodemos</p></blockquote><p></p>
[QUOTE="Nikodemos, post: 355443, member: 7327"] Hi Folks Not long ago the game I was playing in changed from 2e to 3e. So I converted my character with not to much trouble, although I do have some unique magical items. We are currently doing the Giants Campaign, and we have know reached the point where we are about to enter the Fire Giants lair. So I am looking at enhancing my magic weapons and/or armour. So now I am left trying to translate these unique items from 2e to 3e. Here are the items:- Black Leather +5, +2 saving throws, and +1 Hide (Due to colour) Large Steel Shield +3, with the following abilities Light 2/day, Prot Evil 2/day (Both of these abilities @ 12lvl) and Control Environment (Whether the weather is hot or cold, I am always comfortable). Mithral Scimitar +1, (+2 to hit, Max Damage, and +2 AC), Charged Item, with 10 charges when I got it. Each ability costs one charge. Now I have looked at how to create magic weapons and armour in the DMG, and know that the item can't have more than a +10 combination of damage/protection and special abilities, with the maximum damage/protection being +5. Now one of my questions is, does every magical ability you add to a weapon or armour have to have a + rating. My example would be say the Control Environment ability on my shield, now the closest magic item I have found is a Ring of warmth, so could this be a permanent spell, or because it is armour, would it have to have a + rating. TIA Yours Nikodemos [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
about magic weapons & armour
Top