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<blockquote data-quote="Coredump" data-source="post: 6673524" data-attributes="member: 6939"><p>I have heard these 'complaints' before... and still don't give them much credence...</p><p></p><p>1) This is not a problem with rolling, this is a problem with the DM changing his mind. If you don't want to allow low, or high, results, then bake that into the system used. Plus getting an 18 is about 5 times more likely than that 4.</p><p>Ex: Lowest allowed is a 7, any roll below a 7 is raised to a 7, and 1 is taken off of the highest roll. (or second highest roll)</p><p>Ex: After rolling add up the bonuses (or add up the point buy costs) disallow any result that is <X or > Y</p><p>If you don't want 'fake gambling' then don't allow it, it is the DMs fault if it is happening.</p><p></p><p>2) Again, 18/00 is not 1 in a 100. First you need to get the 18, *then* its 1 in a hundred.</p><p>But beyond that, the boosts in 5E are a *lot* less of an impact than getting an 18/00. My Str 16 fighter may not be quite as good as your Str 18 or 20 fighter... but there is no 'godlike' difference. And unlike 1E, I will quickly catch up as I boost my Str. Or I can put some effort into finding Str boosting magic.</p><p>And this is really *only* a consideration if we are both playing the same class. My Int 16 wizard doesn't really care what your fighter's Str is, we get the spotlight for very different reasons.</p><p>Heck, my Str 16 Shield Master doesn't even really care about your Str 18 polearm master, since I can knock people Prone, and you can't.</p><p>You need to revisit your definition of 'godlike'</p><p></p><p>3) Similarly, you need to revisit you definition of 'sidekick'. Even with a low roll, the Wizard can put it into Str, or Cha...or even Wisdom. No need to put it into Dex or Con. Even a mediocre Dex isn't going to be a problem, 12 Dex gives a 14 AC, which is pretty darn comparable to many of the builds out there, and better than some.</p><p>There are *plenty* of ways to be a useful party member with "only" a 14 as a main stat. Nothing as minor as a +1 or +2 is going to make that much of a difference in a character.</p><p></p><p>4)Your own example ruins your point. If you get a Belt of Giant Str, it doesn't matter what your starting stats were.</p><p>Yes it is still a decent percentage at lvl 20, but it is also capped, so its fairly easy to 'catch up' by then also. And with 5Es bounded accuracy, it means you are still going to be hitting plenty as you get to lvl 20. If you have a 14 Str, it just means you hit 20 at lvl 8 instead of lvl 6. Stat bonuses are nice, but they are minor compared to the power of class features and other character choices. We have two paladins, one is much more powerful than the other.... they used point buy. </p><p></p><p>5) You didn't bother to cover any of the reasons people *like* to roll. Personally, I like it because it lets me feel like I am playing an actual person, point buy makes me feel like I am designing an android. I also like it because it makes the character more unique, no one else is going to be playing a fighter with the same stats I have, this is *my* character. With point buy, its likely the fighter next to you has the exact same stats.... or at least the fighter next to him.</p></blockquote><p></p>
[QUOTE="Coredump, post: 6673524, member: 6939"] I have heard these 'complaints' before... and still don't give them much credence... 1) This is not a problem with rolling, this is a problem with the DM changing his mind. If you don't want to allow low, or high, results, then bake that into the system used. Plus getting an 18 is about 5 times more likely than that 4. Ex: Lowest allowed is a 7, any roll below a 7 is raised to a 7, and 1 is taken off of the highest roll. (or second highest roll) Ex: After rolling add up the bonuses (or add up the point buy costs) disallow any result that is <X or > Y If you don't want 'fake gambling' then don't allow it, it is the DMs fault if it is happening. 2) Again, 18/00 is not 1 in a 100. First you need to get the 18, *then* its 1 in a hundred. But beyond that, the boosts in 5E are a *lot* less of an impact than getting an 18/00. My Str 16 fighter may not be quite as good as your Str 18 or 20 fighter... but there is no 'godlike' difference. And unlike 1E, I will quickly catch up as I boost my Str. Or I can put some effort into finding Str boosting magic. And this is really *only* a consideration if we are both playing the same class. My Int 16 wizard doesn't really care what your fighter's Str is, we get the spotlight for very different reasons. Heck, my Str 16 Shield Master doesn't even really care about your Str 18 polearm master, since I can knock people Prone, and you can't. You need to revisit your definition of 'godlike' 3) Similarly, you need to revisit you definition of 'sidekick'. Even with a low roll, the Wizard can put it into Str, or Cha...or even Wisdom. No need to put it into Dex or Con. Even a mediocre Dex isn't going to be a problem, 12 Dex gives a 14 AC, which is pretty darn comparable to many of the builds out there, and better than some. There are *plenty* of ways to be a useful party member with "only" a 14 as a main stat. Nothing as minor as a +1 or +2 is going to make that much of a difference in a character. 4)Your own example ruins your point. If you get a Belt of Giant Str, it doesn't matter what your starting stats were. Yes it is still a decent percentage at lvl 20, but it is also capped, so its fairly easy to 'catch up' by then also. And with 5Es bounded accuracy, it means you are still going to be hitting plenty as you get to lvl 20. If you have a 14 Str, it just means you hit 20 at lvl 8 instead of lvl 6. Stat bonuses are nice, but they are minor compared to the power of class features and other character choices. We have two paladins, one is much more powerful than the other.... they used point buy. 5) You didn't bother to cover any of the reasons people *like* to roll. Personally, I like it because it lets me feel like I am playing an actual person, point buy makes me feel like I am designing an android. I also like it because it makes the character more unique, no one else is going to be playing a fighter with the same stats I have, this is *my* character. With point buy, its likely the fighter next to you has the exact same stats.... or at least the fighter next to him. [/QUOTE]
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