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About running a campaign in a town/city
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<blockquote data-quote="Tonguez" data-source="post: 353541" data-attributes="member: 1125"><p>Other than ednorsing Zaruthustran and letting him know that I've cut and pasted his post to my resource file. I just one to add one thing developing the Zoom Map idea</p><p></p><p>Think of you city as a dungeon!</p><p></p><p>A Dungeoun has rooms. corridors, monsters and treasure</p><p></p><p>A city has neighbourhoods, roads, NPCs and ecounters and information.</p><p></p><p>Don't over-detail your neighbourhoods just describe there overall feel and the road that the PCs are on - improvise the rest</p><p>EVEN let your PCs improvise!</p><p>If they need to Find the Redcock Tavern then don't do a map of the seven different routes they might take to get there - just say "entering the Shades you feel sudenly cut off from the rest of the city. The shadows hear are deeper and the noise of the city muffled by the tall buildings which crowd in on both sides. You walk along a few twisting streets devoid of life and finally reach your destination..."</p><p></p><p>and just to repeat wehat others have said the MOST IMPORTANT thing in City adventures is NPCs - so have lots ready...</p></blockquote><p></p>
[QUOTE="Tonguez, post: 353541, member: 1125"] Other than ednorsing Zaruthustran and letting him know that I've cut and pasted his post to my resource file. I just one to add one thing developing the Zoom Map idea Think of you city as a dungeon! A Dungeoun has rooms. corridors, monsters and treasure A city has neighbourhoods, roads, NPCs and ecounters and information. Don't over-detail your neighbourhoods just describe there overall feel and the road that the PCs are on - improvise the rest EVEN let your PCs improvise! If they need to Find the Redcock Tavern then don't do a map of the seven different routes they might take to get there - just say "entering the Shades you feel sudenly cut off from the rest of the city. The shadows hear are deeper and the noise of the city muffled by the tall buildings which crowd in on both sides. You walk along a few twisting streets devoid of life and finally reach your destination..." and just to repeat wehat others have said the MOST IMPORTANT thing in City adventures is NPCs - so have lots ready... [/QUOTE]
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