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General Tabletop Discussion
*TTRPGs General
About the myth or fact (?) of needing magical items
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<blockquote data-quote="Turanil" data-source="post: 2498606" data-attributes="member: 9646"><p>It's because again and again I do hear (on these forums) that the D&D game cannot be played without magical items. So, I must use a confrontational tone to tell that indeed it's possible. (In addition, with a confrontational tone, I may expect twice as much responses as without <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> )</p><p></p><p>Right, the sort of campaign with very few magical items in it, and no care for CRs and such, cannot be applied to every game, and likewise for my use of monsters from a restricted list.</p><p></p><p>By the way, I don't like the idea of a band of grimlocks, all of them being 6th level fighters. It reminds me of a campaign when our DM increased the level of random encounters brigands as we got levels. This infuriated me and broke my suspension of disbelief. Okay to have foes that would be a challenge, not foes who get levels just because a single party of 4 PCs in a whole world are more powerful. Hence, when playing a very few magical items game, I don't need (what I consider) such a nonsense.</p></blockquote><p></p>
[QUOTE="Turanil, post: 2498606, member: 9646"] It's because again and again I do hear (on these forums) that the D&D game cannot be played without magical items. So, I must use a confrontational tone to tell that indeed it's possible. (In addition, with a confrontational tone, I may expect twice as much responses as without ;) :D ) Right, the sort of campaign with very few magical items in it, and no care for CRs and such, cannot be applied to every game, and likewise for my use of monsters from a restricted list. By the way, I don't like the idea of a band of grimlocks, all of them being 6th level fighters. It reminds me of a campaign when our DM increased the level of random encounters brigands as we got levels. This infuriated me and broke my suspension of disbelief. Okay to have foes that would be a challenge, not foes who get levels just because a single party of 4 PCs in a whole world are more powerful. Hence, when playing a very few magical items game, I don't need (what I consider) such a nonsense. [/QUOTE]
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