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General Tabletop Discussion
*TTRPGs General
About the myth or fact (?) of needing magical items
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<blockquote data-quote="delericho" data-source="post: 2503089" data-attributes="member: 22424"><p>Depends how you define 'need'. The typical (normal magic) fighter will have the magic melee and missile weapons, multiple defensive items (armour, shield, amulet, ring, ioun stone - depending on level), stat boosting items (belt of giant strength, maybe an amulet of health, or gloves of dex, or...), save boosting items (cloak of resistance), items of mobility (winged boots, boots of speed, slippers of spider climbing). Adding any or all of these items makes a huge difference to the power level of the character.</p><p></p><p>By contrast, the wizard is much less reliant on magic items to be effective. If you put a low-magic fighter up against a low-magic wizard at 8th level or so, assuming the wizard doesn't just end the fight with a <em>hold person</em> spell, he is still likely to make use of <em>greater invisibility</em> followed by <em>fly</em> to become undetectable by the fighter, and impossible to reach in any case. From there, the wizard can just fly over the battlefield and destroy the fighter with his damaging spells of choice.</p><p></p><p>True, it's not a foregone conclusion - if the fighter gets the initiative, and can ready an action such that the wizard can't cast, the fighter has a chance. However, it is not the case that the fighter can win the combat through clever tactics. It's pure luck - win initiative, or you're dead.</p></blockquote><p></p>
[QUOTE="delericho, post: 2503089, member: 22424"] Depends how you define 'need'. The typical (normal magic) fighter will have the magic melee and missile weapons, multiple defensive items (armour, shield, amulet, ring, ioun stone - depending on level), stat boosting items (belt of giant strength, maybe an amulet of health, or gloves of dex, or...), save boosting items (cloak of resistance), items of mobility (winged boots, boots of speed, slippers of spider climbing). Adding any or all of these items makes a huge difference to the power level of the character. By contrast, the wizard is much less reliant on magic items to be effective. If you put a low-magic fighter up against a low-magic wizard at 8th level or so, assuming the wizard doesn't just end the fight with a [I]hold person[/I] spell, he is still likely to make use of [I]greater invisibility[/I] followed by [I]fly[/I] to become undetectable by the fighter, and impossible to reach in any case. From there, the wizard can just fly over the battlefield and destroy the fighter with his damaging spells of choice. True, it's not a foregone conclusion - if the fighter gets the initiative, and can ready an action such that the wizard can't cast, the fighter has a chance. However, it is not the case that the fighter can win the combat through clever tactics. It's pure luck - win initiative, or you're dead. [/QUOTE]
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