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About to run Lost Mine of Phandelver & I have some questions. May contain spoilers.
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<blockquote data-quote="delericho" data-source="post: 6488831" data-attributes="member: 22424"><p>You're unlikely to get through one part per session. But when you do get to the end of a part, you might want to consider ending the current session.</p><p></p><p></p><p></p><p>It's an example of "challenging the players". If the players have their characters explore thoroughly, they might find the hidden path. If they do, they might think to have their characters climb up. And, in that case, their reward is that they get to skip many of the dangers and jump to the end.</p><p></p><p>My guess is that it's unlikely to come up (because of all the 'ifs'), but if your players do find it then let them use it. It's not like there isn't plenty of other stuff in the adventure for them to do!</p><p></p><p></p><p></p><p>Don't. Let them figure it out as they go along - they'll probably surprise you at how quickly they adapt to such things.</p><p></p><p></p><p></p><p>Repeat after me. "No. I'm not drawing a map. If you want one, <em>you</em> draw it."</p><p></p><p>Unless you're using minis, of course, in which case an accurate tactical representation is a must.</p><p></p><p>(Either way, I wouldn't worry about your inability to draw. All that's really needed are a few lines scribbled on a sheet - nobody expects you to rival Michaelangelo!)</p></blockquote><p></p>
[QUOTE="delericho, post: 6488831, member: 22424"] You're unlikely to get through one part per session. But when you do get to the end of a part, you might want to consider ending the current session. It's an example of "challenging the players". If the players have their characters explore thoroughly, they might find the hidden path. If they do, they might think to have their characters climb up. And, in that case, their reward is that they get to skip many of the dangers and jump to the end. My guess is that it's unlikely to come up (because of all the 'ifs'), but if your players do find it then let them use it. It's not like there isn't plenty of other stuff in the adventure for them to do! Don't. Let them figure it out as they go along - they'll probably surprise you at how quickly they adapt to such things. Repeat after me. "No. I'm not drawing a map. If you want one, [i]you[/i] draw it." Unless you're using minis, of course, in which case an accurate tactical representation is a must. (Either way, I wouldn't worry about your inability to draw. All that's really needed are a few lines scribbled on a sheet - nobody expects you to rival Michaelangelo!) [/QUOTE]
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Community
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About to run Lost Mine of Phandelver & I have some questions. May contain spoilers.
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