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About to start an anything goes WOIN game. Any tips getting started?
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<blockquote data-quote="JediMasterGunner" data-source="post: 7165099" data-attributes="member: 67229"><p>Thanks for the advice. We ran the first session tonight, with an earlier one for character generation.</p><p></p><p>An unfortunate experience with a vehicle trapped by a higher-grade enemy hit half the party for 15 damage. That was an early wake up about Health and Soak that may make them more cautious that they would have been if starting vs. pistols. </p><p></p><p>The party has been careful with positioning and setting up areas of fire. They have been using Overwatch from the beginning if there are no targets available.</p><p></p><p>There were a lot of questions about Magic for the alternate characters. I'll sort them out and look for answers before seeking clarification.</p></blockquote><p></p>
[QUOTE="JediMasterGunner, post: 7165099, member: 67229"] Thanks for the advice. We ran the first session tonight, with an earlier one for character generation. An unfortunate experience with a vehicle trapped by a higher-grade enemy hit half the party for 15 damage. That was an early wake up about Health and Soak that may make them more cautious that they would have been if starting vs. pistols. The party has been careful with positioning and setting up areas of fire. They have been using Overwatch from the beginning if there are no targets available. There were a lot of questions about Magic for the alternate characters. I'll sort them out and look for answers before seeking clarification. [/QUOTE]
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About to start an anything goes WOIN game. Any tips getting started?
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