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General Tabletop Discussion
*TTRPGs General
Abreviated NPC Stat blocks: threat or menace?
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<blockquote data-quote="Psion" data-source="post: 2749615" data-attributes="member: 172"><p>Yeah, there is still a bit of a gulf there.</p><p></p><p>Back when I was still tinkering with FUDGE a lot, I was toying with the concept of "telescoping statistics".</p><p></p><p>The idea was that at a very basic level, faceless NPCs could be represented by 3 or 4 statistics (think BESM, but make two physical statistics, "physique" and "deftness") and that's all you needed. (I suppose that you could do like Klaus suggests and roll these all up in one level, like MR, BID). Under each of these categories are finer distinctions - physique can be rolled out into strength, edurance, and toughness. From there, you can roll these out into skills in a fashion similar to WEG SW or CORPS. That way, there were intermediate levels of detail available.</p><p></p><p>Of course, that's a long shot from d20, but that was the basic idea I was working with.</p></blockquote><p></p>
[QUOTE="Psion, post: 2749615, member: 172"] Yeah, there is still a bit of a gulf there. Back when I was still tinkering with FUDGE a lot, I was toying with the concept of "telescoping statistics". The idea was that at a very basic level, faceless NPCs could be represented by 3 or 4 statistics (think BESM, but make two physical statistics, "physique" and "deftness") and that's all you needed. (I suppose that you could do like Klaus suggests and roll these all up in one level, like MR, BID). Under each of these categories are finer distinctions - physique can be rolled out into strength, edurance, and toughness. From there, you can roll these out into skills in a fashion similar to WEG SW or CORPS. That way, there were intermediate levels of detail available. Of course, that's a long shot from d20, but that was the basic idea I was working with. [/QUOTE]
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Abreviated NPC Stat blocks: threat or menace?
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