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*Pathfinder & Starfinder
Abstract HP
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<blockquote data-quote="Wyrmshadows" data-source="post: 4011482" data-attributes="member: 56166"><p>QFT QFT QFT</p><p></p><p>There are too many exceptions to the hand wavey "Oh, HPs are just abstract" excusemaking for what is fundamentally a system tracking a character's mortality that is very, very flawed. I have encountered lots of situations over the years like these above and these kinds of situations have brought raised eyebrows from certain of my players as I attempted to justify some sort of silliness. </p><p></p><p>Consider this, if HP are some abstract primarily non-physical attribute, then why wouldn't a paralyzed opponant be considered to have maybe no more than 6hp. The character can't dodge, is unable to move so she can't get lucky over and over and over and over again as her 130hp body is criss crossed over and over again with the enemy mage's dagger, she isn't getting a second wind as there is no exertion, etc. </p><p></p><p>It is silly, silly, silly. </p><p> </p><p>Before moving to True20 and Runquest I instituted a WP/VP system and that made for a much more believable system. And yes, believable and fun, for many players and DMs, are on good terms with one another.</p><p></p><p></p><p></p><p>Wyrmshadows</p></blockquote><p></p>
[QUOTE="Wyrmshadows, post: 4011482, member: 56166"] QFT QFT QFT There are too many exceptions to the hand wavey "Oh, HPs are just abstract" excusemaking for what is fundamentally a system tracking a character's mortality that is very, very flawed. I have encountered lots of situations over the years like these above and these kinds of situations have brought raised eyebrows from certain of my players as I attempted to justify some sort of silliness. Consider this, if HP are some abstract primarily non-physical attribute, then why wouldn't a paralyzed opponant be considered to have maybe no more than 6hp. The character can't dodge, is unable to move so she can't get lucky over and over and over and over again as her 130hp body is criss crossed over and over again with the enemy mage's dagger, she isn't getting a second wind as there is no exertion, etc. It is silly, silly, silly. Before moving to True20 and Runquest I instituted a WP/VP system and that made for a much more believable system. And yes, believable and fun, for many players and DMs, are on good terms with one another. Wyrmshadows [/QUOTE]
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