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General Tabletop Discussion
*TTRPGs General
Abstract Mass Combat in D&D/D20
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<blockquote data-quote="Buzzardo" data-source="post: 2551829" data-attributes="member: 18120"><p>I am very glad to know that DL took this approach to handling the question of mass combat. I just finished writing an adventure path campaign (The Cult of Yex campaign due out in December from Troll Lord Games. It's d20) where 2 major battles take place. I took a similar approach.</p><p></p><p>I struggled for a while handling this. Eventually what I ended up doing was writing a "10,000 foot strategic view mass combat system" that only deals with the stratic movement of troops, and not the granular level of individual troop statistics, seige engines, spells and whatnot. This was to put the PCs in the position of "generals" and let them call the strategic shots in fast paced play. The outcome of their strategic efforts then affects the flow of the story going forward. But basically the "big battles" play out in half an hour, instead of a weekend tabletop miniatures battle. </p><p></p><p>But... I wrote in other options for DMs and groups who might not prefer the battle system I had written. On the easier side of things, I recommend sort of a diceless narration, where the DM simply described the action, and let PCs respond. He judges outcomes based on his subjective interpretation of their verbalized strategy. </p><p></p><p>On the more complicated side I recommended that the DM take some basic unit compositions and with work could go ahead and lay out a full blown tabletop battle lasting who knows how long: Here is the relevant snippet, which I beleive answers your question of systems available:</p><p></p><p>"If you like, with some preparation you could dramatically enlarge the scope of the war and play it out with any number of mass combat systems with which you might be familiar. There are many different options available to you for conducting this battle including, but not limited to, sources like The Miniatures Handbook by WOTC, Cry Havoc by Malhavoc Press, Fields of Blood by Eden Studios, The Black Company by Green Ronin, your own homebrew system, etc… "</p></blockquote><p></p>
[QUOTE="Buzzardo, post: 2551829, member: 18120"] I am very glad to know that DL took this approach to handling the question of mass combat. I just finished writing an adventure path campaign (The Cult of Yex campaign due out in December from Troll Lord Games. It's d20) where 2 major battles take place. I took a similar approach. I struggled for a while handling this. Eventually what I ended up doing was writing a "10,000 foot strategic view mass combat system" that only deals with the stratic movement of troops, and not the granular level of individual troop statistics, seige engines, spells and whatnot. This was to put the PCs in the position of "generals" and let them call the strategic shots in fast paced play. The outcome of their strategic efforts then affects the flow of the story going forward. But basically the "big battles" play out in half an hour, instead of a weekend tabletop miniatures battle. But... I wrote in other options for DMs and groups who might not prefer the battle system I had written. On the easier side of things, I recommend sort of a diceless narration, where the DM simply described the action, and let PCs respond. He judges outcomes based on his subjective interpretation of their verbalized strategy. On the more complicated side I recommended that the DM take some basic unit compositions and with work could go ahead and lay out a full blown tabletop battle lasting who knows how long: Here is the relevant snippet, which I beleive answers your question of systems available: "If you like, with some preparation you could dramatically enlarge the scope of the war and play it out with any number of mass combat systems with which you might be familiar. There are many different options available to you for conducting this battle including, but not limited to, sources like The Miniatures Handbook by WOTC, Cry Havoc by Malhavoc Press, Fields of Blood by Eden Studios, The Black Company by Green Ronin, your own homebrew system, etc… " [/QUOTE]
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