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General Tabletop Discussion
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Abstract versus concrete in games (or, why rules-light systems suck)
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<blockquote data-quote="wingsandsword" data-source="post: 2305647" data-attributes="member: 14159"><p>You just summed up why I hate C&C and I really don't get the people who fawn over OD&D (although I can understand it has historic significance).</p><p></p><p>I like complexity, but not at the expense of fun and ease of play. I like simplicity, but not so much that it feels like the game is "dumbed down" or oversimplified.</p><p></p><p>C&C feels like it's oversimplified, a gutted and lobotomized version of d20. GURPS and HERO on the other hand, feel overcomplicated and burdensome that make the games more about accounting and paperwork than adventuring and heroics. d20 Modern and D&D 3.x feel about right, simplfying in some places and making it just detailed enough in others.</p><p></p><p>Which isn't to say that rules-light games don't have their place: I love Big Eyes, Small Mouth, but I see Anime as a good genre for rules-light. Medieval High Fantasy seems to be a place for a little more detail in my experience.</p></blockquote><p></p>
[QUOTE="wingsandsword, post: 2305647, member: 14159"] You just summed up why I hate C&C and I really don't get the people who fawn over OD&D (although I can understand it has historic significance). I like complexity, but not at the expense of fun and ease of play. I like simplicity, but not so much that it feels like the game is "dumbed down" or oversimplified. C&C feels like it's oversimplified, a gutted and lobotomized version of d20. GURPS and HERO on the other hand, feel overcomplicated and burdensome that make the games more about accounting and paperwork than adventuring and heroics. d20 Modern and D&D 3.x feel about right, simplfying in some places and making it just detailed enough in others. Which isn't to say that rules-light games don't have their place: I love Big Eyes, Small Mouth, but I see Anime as a good genre for rules-light. Medieval High Fantasy seems to be a place for a little more detail in my experience. [/QUOTE]
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