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General Tabletop Discussion
*TTRPGs General
Abstract versus concrete in games (or, why rules-light systems suck)
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<blockquote data-quote="Particle_Man" data-source="post: 2308216" data-attributes="member: 892"><p>It seems you have three choices, if you insist on this character concept:</p><p></p><p>1) Find a new DM with a different game that will let you play a high dex fighter. If you really hate the game that much, play a different game. Or does someone have a gun to your head?</p><p></p><p>2) Put the high stat in str and call it something else, like "muscle reaction speed" and run with that. "Fast Fighter" would work, divorced of the rules that say strength has to be called strength. Is that really so hard a mental leap? You could erase "str" from the character sheet and call it "spd" for speed, if that helps.</p><p></p><p>3) Suck it up! If you insist on putting the 11 in strength, then you won't be as tough a fighter in C&C. Asking to be as tough a fighter as the str 16 guy in C&C would be like asking to play a martian with a laser pistol. It doesn't fit the game. C&C is built on medievalish archetypes, and the swashbuckler just doesn't qualify. If you insist on a swashbuckler anyhow, you will have to do something like option #2.</p><p></p><p>Anyhow, you were describing a Noble. Sounds like the Knight class would fit. It uses Chr as one of its primes, which is also one of your ideal character's primes. Nobles know about horses and about inspiring troops. If your character is a noble, it is not a stretch to hold that she would know this stuff too. Voila. Background of character, meet the Knight class.</p></blockquote><p></p>
[QUOTE="Particle_Man, post: 2308216, member: 892"] It seems you have three choices, if you insist on this character concept: 1) Find a new DM with a different game that will let you play a high dex fighter. If you really hate the game that much, play a different game. Or does someone have a gun to your head? 2) Put the high stat in str and call it something else, like "muscle reaction speed" and run with that. "Fast Fighter" would work, divorced of the rules that say strength has to be called strength. Is that really so hard a mental leap? You could erase "str" from the character sheet and call it "spd" for speed, if that helps. 3) Suck it up! If you insist on putting the 11 in strength, then you won't be as tough a fighter in C&C. Asking to be as tough a fighter as the str 16 guy in C&C would be like asking to play a martian with a laser pistol. It doesn't fit the game. C&C is built on medievalish archetypes, and the swashbuckler just doesn't qualify. If you insist on a swashbuckler anyhow, you will have to do something like option #2. Anyhow, you were describing a Noble. Sounds like the Knight class would fit. It uses Chr as one of its primes, which is also one of your ideal character's primes. Nobles know about horses and about inspiring troops. If your character is a noble, it is not a stretch to hold that she would know this stuff too. Voila. Background of character, meet the Knight class. [/QUOTE]
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