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Absurdly Foolish Question about Sorcerers
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<blockquote data-quote="FrankTrollman" data-source="post: 1192741" data-attributes="member: 14225"><p>I don't consider cantrips as spells in these calculations, and I believe that is warranted based on their actual combat effects. I also don't even bother comparing Sorcerers to Non-specialist Wizards, because even a Specialist Wizard has much more spell versatility in daily selection than a Sorcerer can.</p><p></p><p>So at 3rd level:</p><p></p><p>The Sorcerer has 6 1st level spells, which can be selected from a body of three options. 5 are base, and 1 comes from having a high charisma.</p><p></p><p>The Wizard has 4 1st level spells, <em>and</em> 3 2nd level spells. 2 and 1 are base, with an additional 1 of each level for specialization and intelligence.</p><p></p><p>There are 8 schools of magic, and the Sorcerer only knows three spells! The <em>specialist</em> Wizard has access to more different schools of magic than the Sorcerer does.</p><p></p><p>And then again at any any arbitrary even level:</p><p></p><p>The Sorcerer knows 1 spell of his highest level, and can cast it 4 times.</p><p></p><p>The Wizard knows 4 spells of his highest level and can prepare any one of them up to 4 times.</p><p></p><p>So the Wizard can match the Sorcerer with his best spell - spell for spell. In fact, on any given day the Wizard can match his choice of four <em>different</em> Sorcerers of his level. Or he can do something that none of those Sorcerers can do - which is mix and match his spell selections so that he can have less than four of his most powerful spell and also have less than four of a different and equally powerful spell. And the Wizard gets to choose what set up he has every day.</p><p></p><p>And at Odd levels, the Wizard has more high level spells and has more powerful spells.</p><p></p><p>And that's without spending a dime on spell books - just the two free spells the wizard gets each level. The Wizard also has the ability to spend time and equipment to upgrade his versatility to be able to mimic even more different Sorcerers throughout the week (though still only one per day) - and of course the Sorcerer can't do that.</p><p></p><p>The Sorcerer has more restricted magic, and at the crucial high levels can cast less of it. That's a fact - the flavor text that he gets more spells per day is a lie which is countermanded by the slower spell progression.</p><p></p><p></p><p></p><p>Metamagic is not a consideration at low level. I am unable to understand how "has less magic and can cast it at a lower level" is in any way an advantage at low level. Or any level. If perhaps your Wizards traditionally pick dumb spells and the Sorcerers pick good spells that would be true. But there's no reason for that to happen - Wizards and Sorcerers pick off the same spell list.</p><p></p><p>-Frank</p></blockquote><p></p>
[QUOTE="FrankTrollman, post: 1192741, member: 14225"] I don't consider cantrips as spells in these calculations, and I believe that is warranted based on their actual combat effects. I also don't even bother comparing Sorcerers to Non-specialist Wizards, because even a Specialist Wizard has much more spell versatility in daily selection than a Sorcerer can. So at 3rd level: The Sorcerer has 6 1st level spells, which can be selected from a body of three options. 5 are base, and 1 comes from having a high charisma. The Wizard has 4 1st level spells, [i]and[/i] 3 2nd level spells. 2 and 1 are base, with an additional 1 of each level for specialization and intelligence. There are 8 schools of magic, and the Sorcerer only knows three spells! The [i]specialist[/i] Wizard has access to more different schools of magic than the Sorcerer does. And then again at any any arbitrary even level: The Sorcerer knows 1 spell of his highest level, and can cast it 4 times. The Wizard knows 4 spells of his highest level and can prepare any one of them up to 4 times. So the Wizard can match the Sorcerer with his best spell - spell for spell. In fact, on any given day the Wizard can match his choice of four [i]different[/i] Sorcerers of his level. Or he can do something that none of those Sorcerers can do - which is mix and match his spell selections so that he can have less than four of his most powerful spell and also have less than four of a different and equally powerful spell. And the Wizard gets to choose what set up he has every day. And at Odd levels, the Wizard has more high level spells and has more powerful spells. And that's without spending a dime on spell books - just the two free spells the wizard gets each level. The Wizard also has the ability to spend time and equipment to upgrade his versatility to be able to mimic even more different Sorcerers throughout the week (though still only one per day) - and of course the Sorcerer can't do that. The Sorcerer has more restricted magic, and at the crucial high levels can cast less of it. That's a fact - the flavor text that he gets more spells per day is a lie which is countermanded by the slower spell progression. Metamagic is not a consideration at low level. I am unable to understand how "has less magic and can cast it at a lower level" is in any way an advantage at low level. Or any level. If perhaps your Wizards traditionally pick dumb spells and the Sorcerers pick good spells that would be true. But there's no reason for that to happen - Wizards and Sorcerers pick off the same spell list. -Frank [/QUOTE]
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