Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
EN Publishing
Abundance of NPCs
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="RangerWickett" data-source="post: 3818598" data-attributes="member: 63"><p>Could you give me an example of what you mean? It was my intention that each adventure would have one NPC who the GM could use as a source of exposition and in-flavor team mate, if needed, without being too heavy handed. I thought having NPC allies would add depth to the setting and give the players opportunities for roleplaying. Plus, they can be a source of cohorts if you use Leadership.</p><p></p><p>Adventure 1 has Torrent to guide the group through Gate Pass.</p><p></p><p>Adventure 2 has Tiljann to explain the oddities of the Seela.</p><p></p><p>Adventure 3 has Katrina (mentioned as early as adventure 1) to give the PCs an 'in' with the heads of Seaquen.</p><p></p><p>Adventure 4 has Balam in case the players are hack and slashers who want an NPC to handle the diplomacy.</p><p></p><p>Adventure 5 has Three Weeping Ravens (first seen in adventure 3) as a guide to the monastery of two winds (and to provide foreshadowing for adventure 7).</p><p></p><p>Adventure 6 has the gnomish clan, to give a different twist to the dungeon crawl, and because gnomes are awesome.</p><p></p><p>Adventure 7 has Fayne, who can guide the heroes through what might be an overwhelmingly large forest, and makes it hard to easily get along with the Shahalesti.</p><p></p><p>Adventure 8? Well, it has someone who's been in the background for a long while.</p><p></p><p> </p><p>Have you played Kingdom Hearts? One of the cool things about it was that whenever you went to a new stage, you got to add a new party member temporarily. Really, for optimal fun, I'd let one of the players play the allied PC, at least in combat. </p><p></p><p>I'm curious what has you concerned about them.</p></blockquote><p></p>
[QUOTE="RangerWickett, post: 3818598, member: 63"] Could you give me an example of what you mean? It was my intention that each adventure would have one NPC who the GM could use as a source of exposition and in-flavor team mate, if needed, without being too heavy handed. I thought having NPC allies would add depth to the setting and give the players opportunities for roleplaying. Plus, they can be a source of cohorts if you use Leadership. Adventure 1 has Torrent to guide the group through Gate Pass. Adventure 2 has Tiljann to explain the oddities of the Seela. Adventure 3 has Katrina (mentioned as early as adventure 1) to give the PCs an 'in' with the heads of Seaquen. Adventure 4 has Balam in case the players are hack and slashers who want an NPC to handle the diplomacy. Adventure 5 has Three Weeping Ravens (first seen in adventure 3) as a guide to the monastery of two winds (and to provide foreshadowing for adventure 7). Adventure 6 has the gnomish clan, to give a different twist to the dungeon crawl, and because gnomes are awesome. Adventure 7 has Fayne, who can guide the heroes through what might be an overwhelmingly large forest, and makes it hard to easily get along with the Shahalesti. Adventure 8? Well, it has someone who's been in the background for a long while. Have you played Kingdom Hearts? One of the cool things about it was that whenever you went to a new stage, you got to add a new party member temporarily. Really, for optimal fun, I'd let one of the players play the allied PC, at least in combat. I'm curious what has you concerned about them. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
EN Publishing
Abundance of NPCs
Top