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Abyssal breaches?
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<blockquote data-quote="Sword of Spirit" data-source="post: 8233824" data-attributes="member: 6677017"><p>No problem.</p><p></p><p></p><p></p><p>After re-reading the section, I think that's a really good point on the sealing the portal issue. I'd personally probably make sealing the portal always theoretically possible up until the point where the world actually shifts to the Abyss, even if a Stage 4 incursion is repelled. It probably just gets harder as it progresses. So at the start of Stage 2, just kill the demons and the portal closes. Further in, you might have to kill them and then cast a high-level <em>dispel magic</em>, <em>wish, hallow</em>, or other appropriate spell. Once you're into Stage 3 it might move into needing to perform some special action regarding the portal (Oblivion was fun!) instead of or even along with the spell. Eventually you would need to not only do all of that, but also clear out the demons from the Abyss side of the portal. That sounds like a good example of the end of Stage 3, where permanently getting rid of the portal would be possible, but difficult enough that without a party of adventurers of sufficient level, the idea that it's much easier and more likely to have people guarding the site to keep it from opening again makes sense. And to totally sever the link of a Stage 4, it might be so merged with the Material Plane that you need to not only do all of that, but go drop some sort of nuke on the Abyss side that disrupts the Abyssal energy itself, effectively destroying part of that layer of the Abyss (so there isn't anything for it to connect to).</p><p></p><p>I definitely like to think in terms of what makes sense with the rest of the game, and what sets up interesting opportunities for adventure. I've never been a fan of the whole "there is no way to reverse this, even with divine intervention" thing that very rarely pops up in D&D. For me, part of the fun of D&D is that theoretically anything can be changed/fixed, and any foe with stats can be killed (and if you try to kill it I will give it stats, yes even dreadlords or the Lady of Pain).</p></blockquote><p></p>
[QUOTE="Sword of Spirit, post: 8233824, member: 6677017"] No problem. After re-reading the section, I think that's a really good point on the sealing the portal issue. I'd personally probably make sealing the portal always theoretically possible up until the point where the world actually shifts to the Abyss, even if a Stage 4 incursion is repelled. It probably just gets harder as it progresses. So at the start of Stage 2, just kill the demons and the portal closes. Further in, you might have to kill them and then cast a high-level [I]dispel magic[/I], [I]wish, hallow[/I], or other appropriate spell. Once you're into Stage 3 it might move into needing to perform some special action regarding the portal (Oblivion was fun!) instead of or even along with the spell. Eventually you would need to not only do all of that, but also clear out the demons from the Abyss side of the portal. That sounds like a good example of the end of Stage 3, where permanently getting rid of the portal would be possible, but difficult enough that without a party of adventurers of sufficient level, the idea that it's much easier and more likely to have people guarding the site to keep it from opening again makes sense. And to totally sever the link of a Stage 4, it might be so merged with the Material Plane that you need to not only do all of that, but go drop some sort of nuke on the Abyss side that disrupts the Abyssal energy itself, effectively destroying part of that layer of the Abyss (so there isn't anything for it to connect to). I definitely like to think in terms of what makes sense with the rest of the game, and what sets up interesting opportunities for adventure. I've never been a fan of the whole "there is no way to reverse this, even with divine intervention" thing that very rarely pops up in D&D. For me, part of the fun of D&D is that theoretically anything can be changed/fixed, and any foe with stats can be killed (and if you try to kill it I will give it stats, yes even dreadlords or the Lady of Pain). [/QUOTE]
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