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Abyssal Fortress
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<blockquote data-quote="Rel" data-source="post: 1325696" data-attributes="member: 99"><p>I'll be uncreative and just grab a couple quick suggestions that have cropped up in my game recently:</p><p></p><p>Some sort of "deal with the devil" for them to escape or gain information. If one of the characters will part with his soul in exchange for their escape then they can manage to get "back home". His efforts to regain his soul will certainly drive the character and may become a central focus for the entire campaign (if that's something you don't mind). For lots of creative and dastardly ideas on this one, look up my recent "How FAST should he turn evil?" thread. It should still be in the first 2 or 3 pages of the General Forum.</p><p></p><p>Also in that thread are lots of ideas about how to impliment a soul-eating demon in the shape of a dagger. This could be another idea you put in. Have the party slay some fiend in the early going who has such a blade (dagger, sword, whatever). The blade is sentient and wants to consume more souls. It is willing to tell the PC's tidbits of info about themselves for each creature they slay with it.</p><p></p><p>And I also had a ton of fun with an NPC she-devil (same thread as above) who seduced one of the PC's into a rather compromising situation. A Succubus or Erinyes will probably be too much for a party of that level, but you could tone her down a bit.</p><p></p><p>Sounds like a fun game. Let us know how it goes.</p></blockquote><p></p>
[QUOTE="Rel, post: 1325696, member: 99"] I'll be uncreative and just grab a couple quick suggestions that have cropped up in my game recently: Some sort of "deal with the devil" for them to escape or gain information. If one of the characters will part with his soul in exchange for their escape then they can manage to get "back home". His efforts to regain his soul will certainly drive the character and may become a central focus for the entire campaign (if that's something you don't mind). For lots of creative and dastardly ideas on this one, look up my recent "How FAST should he turn evil?" thread. It should still be in the first 2 or 3 pages of the General Forum. Also in that thread are lots of ideas about how to impliment a soul-eating demon in the shape of a dagger. This could be another idea you put in. Have the party slay some fiend in the early going who has such a blade (dagger, sword, whatever). The blade is sentient and wants to consume more souls. It is willing to tell the PC's tidbits of info about themselves for each creature they slay with it. And I also had a ton of fun with an NPC she-devil (same thread as above) who seduced one of the PC's into a rather compromising situation. A Succubus or Erinyes will probably be too much for a party of that level, but you could tone her down a bit. Sounds like a fun game. Let us know how it goes. [/QUOTE]
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