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<blockquote data-quote="questing gm" data-source="post: 3163121" data-attributes="member: 24003"><p>Oh, i certainly didn't intend that as an accusation, don't get me wrong but is just that i think most of us wouldn't 'normally' make a connection between a game and a academic debate...(e.g, 'it's just a game, let academical discussions stay out of it !' sorta arguments)</p><p></p><p> DrNilesCrane and haakon1 have posted an interesting description for what i was try to get at. With characters as representation of different ideas, principles and values (through class, alignmnent and religion etc...), being put into a situation by the DM (based on a political, social, philosphical or ideological issue) and see how the players (as their characters) react with the DM (as an observer and mediator of what happens after their action). <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f615.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":confused:" title="Confused :confused:" data-smilie="5"data-shortname=":confused:" /> </p><p></p><p> I mean has anyone done this deliberately ? Or it naturally creeps into the game whether knowingly or not and how did it happen and what did players felt about it in the end...? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f631.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":o" title="Eek! :o" data-smilie="9"data-shortname=":o" /></p></blockquote><p></p>
[QUOTE="questing gm, post: 3163121, member: 24003"] Oh, i certainly didn't intend that as an accusation, don't get me wrong but is just that i think most of us wouldn't 'normally' make a connection between a game and a academic debate...(e.g, 'it's just a game, let academical discussions stay out of it !' sorta arguments) DrNilesCrane and haakon1 have posted an interesting description for what i was try to get at. With characters as representation of different ideas, principles and values (through class, alignmnent and religion etc...), being put into a situation by the DM (based on a political, social, philosphical or ideological issue) and see how the players (as their characters) react with the DM (as an observer and mediator of what happens after their action). :confused: I mean has anyone done this deliberately ? Or it naturally creeps into the game whether knowingly or not and how did it happen and what did players felt about it in the end...? :o [/QUOTE]
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