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<blockquote data-quote="Darkness" data-source="post: 1890967" data-attributes="member: 13"><p>I agree that D&D's function is to model <em>itself</em>. Beautifully put indeed... </p><p> </p><p>Anyway, Nobilis likely is vastly more trendy on rpg.net than in your local gaming circle. Its influence on the 'typical' gamer is around zero.</p><p> </p><p>As for new gamers... Nobilis is not known to 99.99% of 10-year-old potential gamers, nor does it at all influence the image D&D has to the outside world. The same goes for any Forge game - or for all taken together, really.</p><p> </p><p>Computer RPGs, especially widely-known ones like the larger MMORPGs (e.g., EQ, UO; and WoW in the future), certainly have more of an influence on our hobby than all small 'pretentious' RPGs taken together.</p><p>Come to think of it, the internet has an influence on its own as well, if possibly not a huge one... (E.g., pbp gaming, locating people to game with more easily, etc.)</p></blockquote><p></p>
[QUOTE="Darkness, post: 1890967, member: 13"] I agree that D&D's function is to model [i]itself[/i]. Beautifully put indeed... Anyway, Nobilis likely is vastly more trendy on rpg.net than in your local gaming circle. Its influence on the 'typical' gamer is around zero. As for new gamers... Nobilis is not known to 99.99% of 10-year-old potential gamers, nor does it at all influence the image D&D has to the outside world. The same goes for any Forge game - or for all taken together, really. Computer RPGs, especially widely-known ones like the larger MMORPGs (e.g., EQ, UO; and WoW in the future), certainly have more of an influence on our hobby than all small 'pretentious' RPGs taken together. Come to think of it, the internet has an influence on its own as well, if possibly not a huge one... (E.g., pbp gaming, locating people to game with more easily, etc.) [/QUOTE]
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