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Academic Plague in gaming
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<blockquote data-quote="Nisarg" data-source="post: 1890999" data-attributes="member: 19893"><p>Well, for a start, Amber is played by probably five to ten times as many people as play Nobilis. There's nearing a half-dozen Ambercons (gaming cons dedicated specifically to Amber) per year.</p><p></p><p>But in the long run, you're right, Amber certainly isn't important in the bigger scheme of things. </p><p>I mention it because its a good smaller-case example of how academic plague can be harmful to RPGs (Amber's very existence being threatened by Nobilis fanboys who bought into the idea that Nobilis is a "smarter" diceless game because its trendy and pretentious); because its one step in a process of momentum for these people, and finally because its very personally important to me (having been an Amber DM since it was first published).</p><p></p><p>Its also a clear example of a TRULY smart RPG, in contrast to rpgs that are big on flowery words and jargon and very very small on actual ideas.</p><p></p><p>Nisarg</p></blockquote><p></p>
[QUOTE="Nisarg, post: 1890999, member: 19893"] Well, for a start, Amber is played by probably five to ten times as many people as play Nobilis. There's nearing a half-dozen Ambercons (gaming cons dedicated specifically to Amber) per year. But in the long run, you're right, Amber certainly isn't important in the bigger scheme of things. I mention it because its a good smaller-case example of how academic plague can be harmful to RPGs (Amber's very existence being threatened by Nobilis fanboys who bought into the idea that Nobilis is a "smarter" diceless game because its trendy and pretentious); because its one step in a process of momentum for these people, and finally because its very personally important to me (having been an Amber DM since it was first published). Its also a clear example of a TRULY smart RPG, in contrast to rpgs that are big on flowery words and jargon and very very small on actual ideas. Nisarg [/QUOTE]
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