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<blockquote data-quote="TheAuldGrump" data-source="post: 1892187" data-attributes="member: 6957"><p>I am going to take the oddball stance that in the early days of D20 'lowering the standard' was good thing. I know that my nostalgia buttons were pushed when I started seeing things that were 28 pages long and without glossy covers - a lot of amateurs got into the industry while the bar was low, and many of them will remain - gaining the experience and skill to produce professional products. (The root of 'amateur' is 'amator' - lover, an amateur is a person who does what he does because he loves it. Not a bad thing.)</p><p></p><p>Yes there was a glut, and that resulted in the failure of a number of companies, much the same happened in the '80s. And both the boom and the bust will happen again.</p><p></p><p>Getting new, young players into the hobby is a key, and I do know a lot of young players who have gotten into RPGs as a result of D20. And in the '90s I knew a lot of not quite so young gamers who got into the hobby as a result of Vampire. And while some of each have fallen by the side of the road I can name better than 20 who have remained with the hobby from Vampire, and only time will tell how many D20 will keep. They may not play twice a week any more, or even weekly, but the dice do come out of their bags and hit the table. (And a few are taken out and sighed over by gamers who no longer have the time.)</p><p></p><p>So, rather than complain about it, do something about it. Find out if there are any places that would want a weekly game for students in a public forum. (I have run games at a youth enrichment program and at a youth detention center), heck I have run games at the mall. Check with the YMCA and the Boys & Girls Club and ask about volunteering if you have the time.</p><p></p><p>The Auld Grump - Academic Plague my Sweet Aunt Fanny...</p></blockquote><p></p>
[QUOTE="TheAuldGrump, post: 1892187, member: 6957"] I am going to take the oddball stance that in the early days of D20 'lowering the standard' was good thing. I know that my nostalgia buttons were pushed when I started seeing things that were 28 pages long and without glossy covers - a lot of amateurs got into the industry while the bar was low, and many of them will remain - gaining the experience and skill to produce professional products. (The root of 'amateur' is 'amator' - lover, an amateur is a person who does what he does because he loves it. Not a bad thing.) Yes there was a glut, and that resulted in the failure of a number of companies, much the same happened in the '80s. And both the boom and the bust will happen again. Getting new, young players into the hobby is a key, and I do know a lot of young players who have gotten into RPGs as a result of D20. And in the '90s I knew a lot of not quite so young gamers who got into the hobby as a result of Vampire. And while some of each have fallen by the side of the road I can name better than 20 who have remained with the hobby from Vampire, and only time will tell how many D20 will keep. They may not play twice a week any more, or even weekly, but the dice do come out of their bags and hit the table. (And a few are taken out and sighed over by gamers who no longer have the time.) So, rather than complain about it, do something about it. Find out if there are any places that would want a weekly game for students in a public forum. (I have run games at a youth enrichment program and at a youth detention center), heck I have run games at the mall. Check with the YMCA and the Boys & Girls Club and ask about volunteering if you have the time. The Auld Grump - Academic Plague my Sweet Aunt Fanny... [/QUOTE]
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