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<blockquote data-quote="painandgreed" data-source="post: 1892416" data-attributes="member: 24969"><p>You read the esssays? And then you actually cared what they said? At worst it was dead weight in the book. I don't think the essays affected game play one way or another. </p><p></p><p> </p><p>And personally, I don't know anybody who played them. They came out at the very begining and ceased pretty soon afterwards. The real "modules" that everybody used were the city books.</p><p> </p><p> </p><p></p><p>Superior? I do think that it's different. Differnet people like different things. There are two main differences between the ST system and d20. First, experieince is moved away from combat. It's pretty much set at a steady rate with occational bonus' for the senario. Physical conflict isn't as prominant in advancing the character and this tends to change gameplay. I and other DMs had done the same thing in D&D many years before Vampire by incorporation house rules for experience. Two, money is pretty much of no importance. Your characters can start out as millionaires and technically, by the rules, can't get any richer. Other games such as Shadowrun did this but such characters almost imediatly had to spend the money on equipment. In vampire there was no such need. You're rich and have the nice cars and clothes, but doesn't really help you. This also changes the feel of your typcial mercenary D&D game.</p><p> </p><p>Whatever. I don't know, I'm still trying to get over the irony of somebody being pretentious over the preception of somebody else being pretentious.</p></blockquote><p></p>
[QUOTE="painandgreed, post: 1892416, member: 24969"] You read the esssays? And then you actually cared what they said? At worst it was dead weight in the book. I don't think the essays affected game play one way or another. And personally, I don't know anybody who played them. They came out at the very begining and ceased pretty soon afterwards. The real "modules" that everybody used were the city books. Superior? I do think that it's different. Differnet people like different things. There are two main differences between the ST system and d20. First, experieince is moved away from combat. It's pretty much set at a steady rate with occational bonus' for the senario. Physical conflict isn't as prominant in advancing the character and this tends to change gameplay. I and other DMs had done the same thing in D&D many years before Vampire by incorporation house rules for experience. Two, money is pretty much of no importance. Your characters can start out as millionaires and technically, by the rules, can't get any richer. Other games such as Shadowrun did this but such characters almost imediatly had to spend the money on equipment. In vampire there was no such need. You're rich and have the nice cars and clothes, but doesn't really help you. This also changes the feel of your typcial mercenary D&D game. Whatever. I don't know, I'm still trying to get over the irony of somebody being pretentious over the preception of somebody else being pretentious. [/QUOTE]
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