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<blockquote data-quote="Dr. Strangemonkey" data-source="post: 1893672" data-attributes="member: 6533"><p>d00d, O was totally unbalanced.</p><p></p><p>Everyone I know agrees that X and 0 2ed really cleaned that up.</p><p></p><p></p><p></p><p>On a more serious note, it seems to me that the central fallacy of this thread is viewing RPGs in a vacuum.</p><p></p><p>I mean as much as RPGs are getting older so is the whole of America and the developed world in general. Before I bought any argument on the larger fate of the RPG industry I need to know more about how it interacts with real world demographic trends.</p><p></p><p>Toys R Us itself may be no more at the end of this year. At the least it may sell its toy division. The whole of the entertainment industry for children and teenagers is looking at a period of coming horror. Even sports. The only portion of that market I've heard to be expanding on any sort of long term basis is video games and that's getting older too.</p><p></p><p>On a more specific note, I would guess that the downfall of RPGs was MTV. Once the youth market became so effectively and coherently targetted and controlled, and really they only started to figure out how to do that in 90, there was very little room for a hobby that is both relatively unphotegenic and fraught with effort. Even John Hughes made being nerdy seem somewhat fun, post Real World there was no hope for it.</p></blockquote><p></p>
[QUOTE="Dr. Strangemonkey, post: 1893672, member: 6533"] d00d, O was totally unbalanced. Everyone I know agrees that X and 0 2ed really cleaned that up. On a more serious note, it seems to me that the central fallacy of this thread is viewing RPGs in a vacuum. I mean as much as RPGs are getting older so is the whole of America and the developed world in general. Before I bought any argument on the larger fate of the RPG industry I need to know more about how it interacts with real world demographic trends. Toys R Us itself may be no more at the end of this year. At the least it may sell its toy division. The whole of the entertainment industry for children and teenagers is looking at a period of coming horror. Even sports. The only portion of that market I've heard to be expanding on any sort of long term basis is video games and that's getting older too. On a more specific note, I would guess that the downfall of RPGs was MTV. Once the youth market became so effectively and coherently targetted and controlled, and really they only started to figure out how to do that in 90, there was very little room for a hobby that is both relatively unphotegenic and fraught with effort. Even John Hughes made being nerdy seem somewhat fun, post Real World there was no hope for it. [/QUOTE]
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