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Academic Plague in gaming
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<blockquote data-quote="Nisarg" data-source="post: 1893677" data-attributes="member: 19893"><p>I think I should return to the original point of the thread, which has gotten fairly derailed into conversations about a number of interesting topics, but not central to this thread's point.</p><p></p><p>on another forum, someone said that evidence of intellectual plague is if a game cannot be easily explained. I don't believe that to be correct, but one of the nobilis fans took him up on the task, and this was the best he could do:</p><p></p><p></p><p></p><p>That's what they call "pretty simple".</p><p></p><p></p><p>In any case, my feeling is that being difficult to describe simply is not the real definition of academic plague. Rather, the real indication of academic plague is when a game that is really very simple is intentionally described in far more complex terms to make it sound like there's more going on than there really is. When lots of jargon and made up words cover up a concept that is not particularly original.</p><p></p><p>In the case of nobilis, the REAL explanation of what nobilis is as a game was provided by a different poster:</p><p></p><p></p><p></p><p>So why did the other guy have to do three huge paragraphs for his "simple" explanation? </p><p>Academic plague. He wants Nobilis to be complicated, even a "simple" explanation of it, because part of the "appeal" of nobilis is that its wordy and complex and people who play it feel like they're smart for being one of the chosen few who "get" it.</p><p></p><p>Nisarg</p></blockquote><p></p>
[QUOTE="Nisarg, post: 1893677, member: 19893"] I think I should return to the original point of the thread, which has gotten fairly derailed into conversations about a number of interesting topics, but not central to this thread's point. on another forum, someone said that evidence of intellectual plague is if a game cannot be easily explained. I don't believe that to be correct, but one of the nobilis fans took him up on the task, and this was the best he could do: That's what they call "pretty simple". In any case, my feeling is that being difficult to describe simply is not the real definition of academic plague. Rather, the real indication of academic plague is when a game that is really very simple is intentionally described in far more complex terms to make it sound like there's more going on than there really is. When lots of jargon and made up words cover up a concept that is not particularly original. In the case of nobilis, the REAL explanation of what nobilis is as a game was provided by a different poster: So why did the other guy have to do three huge paragraphs for his "simple" explanation? Academic plague. He wants Nobilis to be complicated, even a "simple" explanation of it, because part of the "appeal" of nobilis is that its wordy and complex and people who play it feel like they're smart for being one of the chosen few who "get" it. Nisarg [/QUOTE]
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