Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Play by Post
Academy of Drell, Part 5
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Zhure" data-source="post: 719285" data-attributes="member: 308"><p><span style="color: red"></span></p><p><span style="color: red">Round 3</span></p><p><span style="color: red">Initiative:</span></p><p><span style="color: red">Mortimer 19</span></p><p><span style="color: red">Lyrique 15</span></p><p><span style="color: red">Charlotte 15</span></p><p><span style="color: red">Victor 15</span></p><p><span style="color: red">Rallyn 13</span></p><p><span style="color: red">Orcs 12</span></p><p><span style="color: red">"Shaman" 9</span></p><p><span style="color: red">Sildarin 5 </span></p><p></p><p>Sildarin<span style="color: red">(still on round 2)</span> draws his bow and looses at #7, dropping it dead with a single shaft in the center of its back.</p><p></p><p><span style="color: red">Start Round 3</span></p><p>Mortimer is still unconscious. <span style="color: blue"> It's not strictly by the book, but go ahead and make a stabilization check. I figure it gives the unconscious players something to do on their action in tabletop games. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></span></p><p></p><p>Lyrique begins casting <em>Enthrall</em>. <span style="color: blue"> It's a full round spell.</span></p><p></p><p>Charlotte stabs #10 through the heart with her rapier; it collapses without a sound.</p><p></p><p>Victor also remains unconscious. <span style="color: blue"> Ditto re: stabilization check.</span></p><p></p><p>Rallyn moves the controlled #4 right up to #2 and chops him in half with a vicious swing.</p><p></p><p><span style="color: blue">#1 and #4 are the only remaining orcs. #4 is under control and #1 was under Suggestion, although the target of his Suggestion is no longer valid.</span></p><p></p><p>#1 seeing the confused and violent actions of #4 will turn and run into the hills. </p><p></p><p>The shaman will continue his swim to shore. It looks like he won't make it for at least a few more seconds. <span style="color: blue">(i.e., he won't get on land until Round 4)</span></p><p><span style="color: blue"></span></p><p><span style="color: blue"></span></p><p><span style="color: blue">We now need actions for Round 3 and Sildarin's action for Round 2. No new map, as little has changed. To reiterate: #1, #4 and the shaman are the only remaining orcs.</span></p><p></p><p>Meanwhilre, the citizens and students of Drell stand in awe. In the few seconds since the battle has begun, they cadre of powerful humanoids that had beaten them into submission are all but routed or killed. The people seem more elated than scared, but it's obvious a few of them think this is some sort of trick of their captors....</p></blockquote><p></p>
[QUOTE="Zhure, post: 719285, member: 308"] [color=red] Round 3 Initiative: Mortimer 19 Lyrique 15 Charlotte 15 Victor 15 Rallyn 13 Orcs 12 "Shaman" 9 Sildarin 5 [/color] Sildarin[color=red](still on round 2)[/color] draws his bow and looses at #7, dropping it dead with a single shaft in the center of its back. [color=red]Start Round 3[/color] Mortimer is still unconscious. [color=blue] It's not strictly by the book, but go ahead and make a stabilization check. I figure it gives the unconscious players something to do on their action in tabletop games. :)[/color] Lyrique begins casting [i]Enthrall[/i]. [color=blue] It's a full round spell.[/color] Charlotte stabs #10 through the heart with her rapier; it collapses without a sound. Victor also remains unconscious. [color=blue] Ditto re: stabilization check.[/color] Rallyn moves the controlled #4 right up to #2 and chops him in half with a vicious swing. [color=blue]#1 and #4 are the only remaining orcs. #4 is under control and #1 was under Suggestion, although the target of his Suggestion is no longer valid.[/color] #1 seeing the confused and violent actions of #4 will turn and run into the hills. The shaman will continue his swim to shore. It looks like he won't make it for at least a few more seconds. [color=blue](i.e., he won't get on land until Round 4) We now need actions for Round 3 and Sildarin's action for Round 2. No new map, as little has changed. To reiterate: #1, #4 and the shaman are the only remaining orcs.[/color] Meanwhilre, the citizens and students of Drell stand in awe. In the few seconds since the battle has begun, they cadre of powerful humanoids that had beaten them into submission are all but routed or killed. The people seem more elated than scared, but it's obvious a few of them think this is some sort of trick of their captors.... [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Academy of Drell, Part 5
Top