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Academy of Drell, Part III
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<blockquote data-quote="Zhure" data-source="post: 197751" data-attributes="member: 308"><p><strong>Rallyn</strong> talks about feeling better; he appears to be recovering a bit. After inquiring about Charlotte and Keith, he, <strong>Arana</strong> and <strong>Kith</strong> decide they'd best proceed ahead.</p><p></p><p>Yodwin's door gently opens the door after getting no response from Yodwin.</p><p></p><p>The door creaks open, squeaking slightly from age. Yodwin's room, illuminated by Arana's light, seems undisturbed and the bed appears unslept in, the covers only rumpled where last you'd seen him sitting in meditation on the edge of the bed. Yodwin is nowhere to be seen and the only other change to the room is the lack of the walking staff.</p><p></p><p><strong>Keith</strong> decides to throw aside the shackles of complacency and smash a window open with the pommel of his blade after climbing a trellis*. The window breaks with a single well-placed blow**.</p><p></p><p><strong>Charlotte</strong> realizes the door doesn't appear as if it will be breaking down under her fire assault and joins Keith on the trellis. After breaking aside the few shards of remaining glass wedged in the window frame, the two clamber inside carefully avoiding the sharp remnants.</p><p></p><p>Charlotte sends an Astral Construct with a briefly scrawled message to the library, to tell her companions where she is.</p><p></p><p><span style="color: blue">As constructs with an INT of zero, I don't believe ACs can speak, although they probably understand simple instructions.</span></p><p></p><p>The interior of Coles villa is well lit and bright, sunlight streaming in from the copious windows on the inner wall of the atrium. The floors are some sort of imported white marble, with streaks of golden metal running throughout. Each tile seems to be set in the same pattern as it was quarried, lending a very natural aura to the entire area.</p><p></p><p>The entire villa is quiet and serene. Save for the freshly broken window letting in cool air, it's quite warm and comfortable here.</p><p></p><p>Together they walk down the wide central stairwell leading to the first floor door. As this is the "public area" of the building, both have been here before and can find their way around easily. The door is barred from the inside with a double-drop bolt in both the ceiling and floor. It unlocks easily with little pressure-- obviously counertweighted.</p><p></p><p><span style="font-size: 9px">*Generally, architecture of the Empire is highly defensive and first floor windows are almost unheard of, save in public buildings which are open full-time (inns and the like). Private residences and government buildings almost never have ground floor windows. Coles villa is a bit of both, but he is lax in that there is a trellis nearby.</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">Building styles are very similar to the Roman model. Private homes tend to be four-sided, rectangular and blocky, with openings on the second floor and above. The interior of these buildings often have an open atrium in the center.</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">** Glass is very rare in the Empire. While it exists in the southern half of the empire and in the central capital region, its expense prohibits it form common use anywhere else. Typically northern homes will have oiled parchment in lieu of glass. Occasionally they will have crystal windows, but while these are sturdier than glass, they are almost as expensive to manufacture because they are very time consuming and take special skill in lead use to link the panes of crystal together.</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">Another common method, especially this far north, is to leave the windows shuttered in the cold season, only opening them in the rare warmer days.</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">An uncommon substitute for glass is glassteel, but this takes high-level magic to create and is also expensive, but a good long-term investment.</span></p></blockquote><p></p>
[QUOTE="Zhure, post: 197751, member: 308"] [b]Rallyn[/b] talks about feeling better; he appears to be recovering a bit. After inquiring about Charlotte and Keith, he, [b]Arana[/b] and [b]Kith[/b] decide they'd best proceed ahead. Yodwin's door gently opens the door after getting no response from Yodwin. The door creaks open, squeaking slightly from age. Yodwin's room, illuminated by Arana's light, seems undisturbed and the bed appears unslept in, the covers only rumpled where last you'd seen him sitting in meditation on the edge of the bed. Yodwin is nowhere to be seen and the only other change to the room is the lack of the walking staff. [b]Keith[/b] decides to throw aside the shackles of complacency and smash a window open with the pommel of his blade after climbing a trellis*. The window breaks with a single well-placed blow**. [b]Charlotte[/b] realizes the door doesn't appear as if it will be breaking down under her fire assault and joins Keith on the trellis. After breaking aside the few shards of remaining glass wedged in the window frame, the two clamber inside carefully avoiding the sharp remnants. Charlotte sends an Astral Construct with a briefly scrawled message to the library, to tell her companions where she is. [color=blue]As constructs with an INT of zero, I don't believe ACs can speak, although they probably understand simple instructions.[/color] The interior of Coles villa is well lit and bright, sunlight streaming in from the copious windows on the inner wall of the atrium. The floors are some sort of imported white marble, with streaks of golden metal running throughout. Each tile seems to be set in the same pattern as it was quarried, lending a very natural aura to the entire area. The entire villa is quiet and serene. Save for the freshly broken window letting in cool air, it's quite warm and comfortable here. Together they walk down the wide central stairwell leading to the first floor door. As this is the "public area" of the building, both have been here before and can find their way around easily. The door is barred from the inside with a double-drop bolt in both the ceiling and floor. It unlocks easily with little pressure-- obviously counertweighted. [size=1]*Generally, architecture of the Empire is highly defensive and first floor windows are almost unheard of, save in public buildings which are open full-time (inns and the like). Private residences and government buildings almost never have ground floor windows. Coles villa is a bit of both, but he is lax in that there is a trellis nearby. Building styles are very similar to the Roman model. Private homes tend to be four-sided, rectangular and blocky, with openings on the second floor and above. The interior of these buildings often have an open atrium in the center. ** Glass is very rare in the Empire. While it exists in the southern half of the empire and in the central capital region, its expense prohibits it form common use anywhere else. Typically northern homes will have oiled parchment in lieu of glass. Occasionally they will have crystal windows, but while these are sturdier than glass, they are almost as expensive to manufacture because they are very time consuming and take special skill in lead use to link the panes of crystal together. Another common method, especially this far north, is to leave the windows shuttered in the cold season, only opening them in the rare warmer days. An uncommon substitute for glass is glassteel, but this takes high-level magic to create and is also expensive, but a good long-term investment.[/size] [/QUOTE]
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