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<blockquote data-quote="yennico" data-source="post: 2214543" data-attributes="member: 11978"><p>Here my analysis.</p><p>Part one: the template</p><p></p><p>I would compare your template with a creature temporary or like your template pemanent enhanced with the haste spell.</p><p>To enhance a creature with the haste spell you need a wizard/sorcerer level 5.</p><p></p><p></p><p>An accelerated needs one dose of lulaz every day. That is pretty hard. He always needs to carry some stock of lulaz with him.</p><p></p><p></p><p>hmmm a barbarian only gets 10 ft. An accelerated halfling is now as faster as an normal human. This rate is lower than the rate gained by a haste spell.</p><p></p><p></p><p></p><p>Haste 3.5 grants only a +1 bonus to AC. In addition to your +4 dodge bonus your template also gains bonus to AC by the bonus to dex. So an accelerated humanoid has at least AC 10 +4 (dodge bonus) +3 (dex bonus).</p><p></p><p></p><p>This is a very big advantage. A fighter needs six levels to get an extra attack, but his extra attack is not at his highest attack bonus.</p><p>In difference to the haste 3.5 spell your accelerated humanoid also can make an extra spell as an extra attack.</p><p></p><p>Think about an accelerated halfling rogue 1/wizard 1 with two sneak attacks with the ray of frost spell. He wears no armor but with his high dexterity and some magic spells (mage armor or shield) his AC his pretty high. If he runs out of spells he will attack with his short bow twice per round. Level six characters perhaps can survive this encounter but not level five PCs.</p><p></p><p></p><p>I do not know of a spell in the SRD which duplicates this effect but this ability is permanent and also duplicates the effect of a feat. Is this a spell-like ability ? can this ability dispelled?</p><p></p><p></p><p>No one can outrun an accelerated humanoid <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p>A permanent blur spell.</p><p></p><p></p><p>This is not really a big disadvantages for adventurers because most of them do not die because of old age <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p>Now a adventure party has a guard for most time of the night <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p>Accelerated humanoids with a high saves will have a problem with sleeping (thinking of an accelerated paladin <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> )</p><p>The best friend of an accelerated humanoid is the strong fighter of his adventure band who will knock at request the accelerated out. </p><p></p><p></p><p>+6 to dex means +3 to: AC, ranged combat, reflex save and with weapon finesse to bab.</p><p>A humanoid with a high dex aquiring the template can not wear any armor because most armor limit the dex bonus to +6.</p><p>An accelerated wizard with a high dex can not polymorph himself into a creature with similar high dex.</p><p></p><p></p><p>I not good at guessing CRs and LAs <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> but the LA and CR seem a bit to low.</p><p>One additionbal attack + dex bonus + dodge bonus + bonus feats + fast healing is IMHO more than LA +4.</p></blockquote><p></p>
[QUOTE="yennico, post: 2214543, member: 11978"] Here my analysis. Part one: the template I would compare your template with a creature temporary or like your template pemanent enhanced with the haste spell. To enhance a creature with the haste spell you need a wizard/sorcerer level 5. An accelerated needs one dose of lulaz every day. That is pretty hard. He always needs to carry some stock of lulaz with him. hmmm a barbarian only gets 10 ft. An accelerated halfling is now as faster as an normal human. This rate is lower than the rate gained by a haste spell. Haste 3.5 grants only a +1 bonus to AC. In addition to your +4 dodge bonus your template also gains bonus to AC by the bonus to dex. So an accelerated humanoid has at least AC 10 +4 (dodge bonus) +3 (dex bonus). This is a very big advantage. A fighter needs six levels to get an extra attack, but his extra attack is not at his highest attack bonus. In difference to the haste 3.5 spell your accelerated humanoid also can make an extra spell as an extra attack. Think about an accelerated halfling rogue 1/wizard 1 with two sneak attacks with the ray of frost spell. He wears no armor but with his high dexterity and some magic spells (mage armor or shield) his AC his pretty high. If he runs out of spells he will attack with his short bow twice per round. Level six characters perhaps can survive this encounter but not level five PCs. I do not know of a spell in the SRD which duplicates this effect but this ability is permanent and also duplicates the effect of a feat. Is this a spell-like ability ? can this ability dispelled? No one can outrun an accelerated humanoid :) A permanent blur spell. This is not really a big disadvantages for adventurers because most of them do not die because of old age :) Now a adventure party has a guard for most time of the night :) Accelerated humanoids with a high saves will have a problem with sleeping (thinking of an accelerated paladin :) ) The best friend of an accelerated humanoid is the strong fighter of his adventure band who will knock at request the accelerated out. +6 to dex means +3 to: AC, ranged combat, reflex save and with weapon finesse to bab. A humanoid with a high dex aquiring the template can not wear any armor because most armor limit the dex bonus to +6. An accelerated wizard with a high dex can not polymorph himself into a creature with similar high dex. I not good at guessing CRs and LAs :) but the LA and CR seem a bit to low. One additionbal attack + dex bonus + dodge bonus + bonus feats + fast healing is IMHO more than LA +4. [/QUOTE]
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