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<blockquote data-quote="ThoughtBubble" data-source="post: 3182019" data-attributes="member: 9723"><p>Most of my characters have speaking mannerisms. For a paladin I was working on, I took an irish accent, then dialed it down until it was just barely there. It definately showed, and it colored my speech patterns. It was funny that as I got excited, the accent would thicken (it's hard for me to have a little accent). </p><p></p><p>I also had an orcish warrior who didn't really have an accent, but his voice was very much different. I'd describe it as a wider, full tone, and kind of mouthy in how his words were formed.</p><p></p><p>I have others too. I pull out the pesant accent from time to time, which is a weird blend of the workers from warcraft II and a southern accent. I also get into my sherriff drawl, or generic 'shakesphereian' accent. </p><p></p><p>Mostly though, I use gesture, tone, and word choice (in that order) to make characters feel different.</p><p></p><p>Edit: What always gets me though is that the really cool voices are too good to use as I'm playing a game. Sure, I could do my 'Phantom of the Opera' voice, but really, using a deep, rough, sinister and commanding voice to say things like "Excuse me sir, but I'd like a room for the night," or "Woah! did you see that barmaid?" just doesn't work for me. I'd be laughing way too hard.</p></blockquote><p></p>
[QUOTE="ThoughtBubble, post: 3182019, member: 9723"] Most of my characters have speaking mannerisms. For a paladin I was working on, I took an irish accent, then dialed it down until it was just barely there. It definately showed, and it colored my speech patterns. It was funny that as I got excited, the accent would thicken (it's hard for me to have a little accent). I also had an orcish warrior who didn't really have an accent, but his voice was very much different. I'd describe it as a wider, full tone, and kind of mouthy in how his words were formed. I have others too. I pull out the pesant accent from time to time, which is a weird blend of the workers from warcraft II and a southern accent. I also get into my sherriff drawl, or generic 'shakesphereian' accent. Mostly though, I use gesture, tone, and word choice (in that order) to make characters feel different. Edit: What always gets me though is that the really cool voices are too good to use as I'm playing a game. Sure, I could do my 'Phantom of the Opera' voice, but really, using a deep, rough, sinister and commanding voice to say things like "Excuse me sir, but I'd like a room for the night," or "Woah! did you see that barmaid?" just doesn't work for me. I'd be laughing way too hard. [/QUOTE]
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