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<blockquote data-quote="Sunseeker" data-source="post: 6748300"><p>Some of the built-in thematic elements of certain races sucks. There I said it. It's pigeon-holed and type-cast so far into a corner that including the race forces you to include the racial elements. I mean I've resolved the thematic issues by completely refluffing the races, but that's a massive PITA. </p><p></p><p>EX: I wanted to include dark elves but I didn't want traditional "dark fae" and I didn't want Drow, so I had to completely re-invent the wheel. I ended up with a South-American styled "jungle elf". It was <em>nothing</em> like the Drow so the thematic elements were completely thrown out the window anyway.</p><p></p><p>Or: I resolved to include Dwarves for a change, but instead of them being mountain-dwelling folks I made the island dwelling folks, something akin to a cross between pygmies and Jamacians. So...thematic elements? What thematic elements! I threw them right out the window. </p><p></p><p>And: When I do include gnomes, they're more traditional fae, where everything is a joke and the punchline to a joke is someone dies.</p><p></p><p>Yes, I could have included stock Drow and stock dwarves and stock gnomes, with stock thematic flavor, but honestly when I sit down with players and they tell me they want to play a stocky, grumpy drunk with a napoelon complex and a love for rocks with a bad foreign accent I ask them: why can't you be all that and be a human? Why does that <em>have</em> to be a dwarf? And the answer is simply that they hadn't stopped to consider it.</p><p></p><p>Dragonborn thematic flavor? Ancient race from god-knows-where? It sucks. Tiefling thematic flavor? The world hates you. It sucks. Half-orc soft-rape baby flavor? It sucks. The forced Greyhawk flavor in 5e? It double-sucks. The flavor in 5E sucks if you want to step outside the Forgotten Realms for more than 5 minutes. If someone wants to play the thematic flavor straight from the book, I'll flat out tell them they're at the wrong table.</p></blockquote><p></p>
[QUOTE="Sunseeker, post: 6748300"] Some of the built-in thematic elements of certain races sucks. There I said it. It's pigeon-holed and type-cast so far into a corner that including the race forces you to include the racial elements. I mean I've resolved the thematic issues by completely refluffing the races, but that's a massive PITA. EX: I wanted to include dark elves but I didn't want traditional "dark fae" and I didn't want Drow, so I had to completely re-invent the wheel. I ended up with a South-American styled "jungle elf". It was [I]nothing[/I] like the Drow so the thematic elements were completely thrown out the window anyway. Or: I resolved to include Dwarves for a change, but instead of them being mountain-dwelling folks I made the island dwelling folks, something akin to a cross between pygmies and Jamacians. So...thematic elements? What thematic elements! I threw them right out the window. And: When I do include gnomes, they're more traditional fae, where everything is a joke and the punchline to a joke is someone dies. Yes, I could have included stock Drow and stock dwarves and stock gnomes, with stock thematic flavor, but honestly when I sit down with players and they tell me they want to play a stocky, grumpy drunk with a napoelon complex and a love for rocks with a bad foreign accent I ask them: why can't you be all that and be a human? Why does that [I]have[/I] to be a dwarf? And the answer is simply that they hadn't stopped to consider it. Dragonborn thematic flavor? Ancient race from god-knows-where? It sucks. Tiefling thematic flavor? The world hates you. It sucks. Half-orc soft-rape baby flavor? It sucks. The forced Greyhawk flavor in 5e? It double-sucks. The flavor in 5E sucks if you want to step outside the Forgotten Realms for more than 5 minutes. If someone wants to play the thematic flavor straight from the book, I'll flat out tell them they're at the wrong table. [/QUOTE]
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