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<blockquote data-quote="JohnLynch" data-source="post: 6749037" data-attributes="member: 6749563"><p>I have seen plenty of people turn up to a D&D game, failed to have read a single rule, and yet by the end of one session be able to play the game and contribute to everyone's enjoyment. DMing takes more practice than this so therefore it does take more effort than playing.</p><p></p><p>Unless a DM can turn up, have read nothing before having turned up and then by the end of the first session be able to run an enjoyable game it does, in fact, take more effort.</p><p></p><p>Again I reject this claim. I enjoy (as a player) games where some options have been banned and the rest have been made integral parts of the setting.</p><p></p><p>Depending on the setting this is how I treat Drow. Forgotten Realms 1357? They're definitely monsters. Same as when in Golarion. My homebrew setting? They're not monsters but they are mysterious. Forgotten Realms 1489? Dark Elves are slowly getting accepted and so they are removing the mystery of drow culture. This acceptance has also started to rub off for individual drow (still treated with more suspicion then half orcs though).</p><p></p><p>Let's take everyone's favorite race to hate, gnomes (I love gnomes although I've never actually made one). We have one player who has tendencies to make really annoying characters that impacts everyone else's enjoyment of D&D (this is deemed true by consensus of the table). He's a great person, just a really annoying gamer. If he tries hard he can make a character that positively contribute's to everyone's enjoyment, but never a gnome. Gnomes seem to embody everything about his tendencies to annoy and he cannot help himself if playing a gnome. Some in our group responded by banning the player. Others have responded by banning gnomes. This player has (along with others) damaged how gnomes are perceived by some. So yes, I can understand some DMs hating on a race this much.</p></blockquote><p></p>
[QUOTE="JohnLynch, post: 6749037, member: 6749563"] I have seen plenty of people turn up to a D&D game, failed to have read a single rule, and yet by the end of one session be able to play the game and contribute to everyone's enjoyment. DMing takes more practice than this so therefore it does take more effort than playing. Unless a DM can turn up, have read nothing before having turned up and then by the end of the first session be able to run an enjoyable game it does, in fact, take more effort. Again I reject this claim. I enjoy (as a player) games where some options have been banned and the rest have been made integral parts of the setting. Depending on the setting this is how I treat Drow. Forgotten Realms 1357? They're definitely monsters. Same as when in Golarion. My homebrew setting? They're not monsters but they are mysterious. Forgotten Realms 1489? Dark Elves are slowly getting accepted and so they are removing the mystery of drow culture. This acceptance has also started to rub off for individual drow (still treated with more suspicion then half orcs though). Let's take everyone's favorite race to hate, gnomes (I love gnomes although I've never actually made one). We have one player who has tendencies to make really annoying characters that impacts everyone else's enjoyment of D&D (this is deemed true by consensus of the table). He's a great person, just a really annoying gamer. If he tries hard he can make a character that positively contribute's to everyone's enjoyment, but never a gnome. Gnomes seem to embody everything about his tendencies to annoy and he cannot help himself if playing a gnome. Some in our group responded by banning the player. Others have responded by banning gnomes. This player has (along with others) damaged how gnomes are perceived by some. So yes, I can understand some DMs hating on a race this much. [/QUOTE]
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