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"Accident of Math"???
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<blockquote data-quote="MerricB" data-source="post: 3770203" data-attributes="member: 3586"><p>It's not just the d20 roll.</p><p></p><p>At 1st level, the d20 rolls are fairly balanced - so few modifiers, it's easy to get the AC in the right spot. No, what goes wrong there is the hit points. One hit - or one crit - and you're down. This stays with the group for a few levels. A 4th level rogue with a 10 Con has - on average - 16.5 hp, which means that an Ogre can quite easily take him or her down.</p><p></p><p>At about 5th-12th level, the hit points are finally enough to withstand most attacks, although there are a few monsters that deal too much damage.</p><p></p><p>At 13th+ level, you begin to run into the problem of cascading bonuses. A 15th level fighter has a +15 Base Attack, but could quite conceivably get another +15 from other sources (strength, magic weapon, spells, feats). Meanwhile, the 15th level rogue, who doesn't use all of those bonuses, starts on a +11, and then might get a +5 to +10 from those other sources. A 4 difference (from the BAB) looks good, but a 10 difference? Uh oh!</p><p></p><p>Suddenly, against good AC monsters, only the fighter can hit.</p><p></p><p>Cheers!</p></blockquote><p></p>
[QUOTE="MerricB, post: 3770203, member: 3586"] It's not just the d20 roll. At 1st level, the d20 rolls are fairly balanced - so few modifiers, it's easy to get the AC in the right spot. No, what goes wrong there is the hit points. One hit - or one crit - and you're down. This stays with the group for a few levels. A 4th level rogue with a 10 Con has - on average - 16.5 hp, which means that an Ogre can quite easily take him or her down. At about 5th-12th level, the hit points are finally enough to withstand most attacks, although there are a few monsters that deal too much damage. At 13th+ level, you begin to run into the problem of cascading bonuses. A 15th level fighter has a +15 Base Attack, but could quite conceivably get another +15 from other sources (strength, magic weapon, spells, feats). Meanwhile, the 15th level rogue, who doesn't use all of those bonuses, starts on a +11, and then might get a +5 to +10 from those other sources. A 4 difference (from the BAB) looks good, but a 10 difference? Uh oh! Suddenly, against good AC monsters, only the fighter can hit. Cheers! [/QUOTE]
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"Accident of Math"???
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