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<blockquote data-quote="Winterthorn" data-source="post: 342330" data-attributes="member: 1702"><p><strong>Temp vs perm magic...</strong></p><p></p><p>I'm inclined as a DM to make the distinction between temporary and permanent magic items. </p><p></p><p>I don't have a difficulties with potions, scrolls and items holding charges that can be expended. The quantity and quality of temporary magic is easy to adjudicate I think. For an adventuring party to stock up on healing potions and a few scrolls for protection, and other such temporary paraphenalia seems quite a "logical" strategy for the players--they are supposed to be heros with a growing reputation after all... The ease of acquistion of temporary items as gifts, rewards or mere purchases could reflect the PCs overall standing, renown, reputation, etc.</p><p></p><p>Permanent magic is totally another story for me. I like to keep it very rare, difficult to make or procure, and I prefer to reserve such items as treasue awards after a tough session. I also like to throw in items the PC's cannot/will not use, these can be powerful bargaining chips at the right moment <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> The concept of levelled items from Dragon #289 is something I have implemented to emphasize the idea that permanent magic items are truly special...</p><p></p><p>Those are my 2 cents <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>-W.</p></blockquote><p></p>
[QUOTE="Winterthorn, post: 342330, member: 1702"] [b]Temp vs perm magic...[/b] I'm inclined as a DM to make the distinction between temporary and permanent magic items. I don't have a difficulties with potions, scrolls and items holding charges that can be expended. The quantity and quality of temporary magic is easy to adjudicate I think. For an adventuring party to stock up on healing potions and a few scrolls for protection, and other such temporary paraphenalia seems quite a "logical" strategy for the players--they are supposed to be heros with a growing reputation after all... The ease of acquistion of temporary items as gifts, rewards or mere purchases could reflect the PCs overall standing, renown, reputation, etc. Permanent magic is totally another story for me. I like to keep it very rare, difficult to make or procure, and I prefer to reserve such items as treasue awards after a tough session. I also like to throw in items the PC's cannot/will not use, these can be powerful bargaining chips at the right moment ;) The concept of levelled items from Dragon #289 is something I have implemented to emphasize the idea that permanent magic items are truly special... Those are my 2 cents :) -W. [/QUOTE]
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