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General Tabletop Discussion
*Pathfinder & Starfinder
Accumulating and 'Spending' Experience Points
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<blockquote data-quote="DreamChaser" data-source="post: 1877325" data-attributes="member: 1190"><p>Since this system takes that into account (by limiting the number of feats you can gain by your level feats), it already does this. Just not directly.</p><p></p><p>My instinct says to reduce the overall number of XP needed. If you think about it, a 3rd level wizard can make a longsword +1 by spending 80 xp and 1,000 gold. This can be compared to a Weapon Focus feat--it provides a +1 to hit and damage but doesn't apply to anythign but itself. Or even clearer is the 320 xp longsword +2 made by a 6th level wizard.</p><p></p><p>One thing I've always liked about the majority of the XP expenditure in 3.x is that it is not such a huge amount that you are guaranteed to fall behind your fellow adventurers forever. This system shifts that paradigm.</p><p></p><p>I would say maybe 500 x level for feats (or half a level) and 250 x level (or a quarter level) for skills.</p><p></p><p>I would also add the following: for every 2 feats or 4 skill bosts a character buys, he gains the following psuedo level benefits:</p><p>--> he gains 4+con modifier hit points</p><p>--> he gains a +1 to BAB</p><p>--> his character level increases by one</p><p>--> this pseudo level does not affect any class level based abilities. it functions similarly to an ECL.</p><p></p><p>For example, Inara, the 3rd level rogue decides she wants to gain a couple new feats. She spends 1,500 XP to learn Subduing Strike and then 1,500 more to gain Skill Focus: Use Magical Device. She has now learned 2 new feats and so gains an effective level. She gains 4+Con hit points and a +1 to BAB. She is now considered a 4th level character and requires 4,000 XP to gain her next level. She cannot currently buy any new feats but if she bought any skill points they would cost her 500 xp.</p><p></p><p>I just came up with the numbers off the top of my head. I wanted it to be something that would reflect the fact that there is training going on (thus HP and BAB) and something to match up the relative power levels.</p><p></p><p>Just a thought.</p><p></p><p>DC</p></blockquote><p></p>
[QUOTE="DreamChaser, post: 1877325, member: 1190"] Since this system takes that into account (by limiting the number of feats you can gain by your level feats), it already does this. Just not directly. My instinct says to reduce the overall number of XP needed. If you think about it, a 3rd level wizard can make a longsword +1 by spending 80 xp and 1,000 gold. This can be compared to a Weapon Focus feat--it provides a +1 to hit and damage but doesn't apply to anythign but itself. Or even clearer is the 320 xp longsword +2 made by a 6th level wizard. One thing I've always liked about the majority of the XP expenditure in 3.x is that it is not such a huge amount that you are guaranteed to fall behind your fellow adventurers forever. This system shifts that paradigm. I would say maybe 500 x level for feats (or half a level) and 250 x level (or a quarter level) for skills. I would also add the following: for every 2 feats or 4 skill bosts a character buys, he gains the following psuedo level benefits: --> he gains 4+con modifier hit points --> he gains a +1 to BAB --> his character level increases by one --> this pseudo level does not affect any class level based abilities. it functions similarly to an ECL. For example, Inara, the 3rd level rogue decides she wants to gain a couple new feats. She spends 1,500 XP to learn Subduing Strike and then 1,500 more to gain Skill Focus: Use Magical Device. She has now learned 2 new feats and so gains an effective level. She gains 4+Con hit points and a +1 to BAB. She is now considered a 4th level character and requires 4,000 XP to gain her next level. She cannot currently buy any new feats but if she bought any skill points they would cost her 500 xp. I just came up with the numbers off the top of my head. I wanted it to be something that would reflect the fact that there is training going on (thus HP and BAB) and something to match up the relative power levels. Just a thought. DC [/QUOTE]
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