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Aces and Eights FULL PDF finally...
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<blockquote data-quote="Treebore" data-source="post: 5560298" data-attributes="member: 10177"><p>I considered using Deadlands and Boot Hill material, but I just went all out Aces and Eights and haven't looked back.</p><p></p><p>They have some great supplements for it as well. I highly recommend the Judas Crossing and Shootist Guide, especially if you want to treat your horses like NPC's, which I strongly recommend, and both of the Rustlers and Townsfolk have been highly useful to me.</p><p></p><p>There are only two things that bug me, and both are because I ended up running long term characters. One is how to award BP's (XP's), because sooner or later a character out grows the default premise, so you have to adapt.</p><p></p><p>The other is how fast skills can go up to Master level, but I fixed that by adapting some Hackmaster Basic rules. </p><p></p><p>Again, neither should be a problem if you don't have long lived characters, or a game longer than 10 to 15 sessions, but if you go beyond either you will see why I changed things.</p></blockquote><p></p>
[QUOTE="Treebore, post: 5560298, member: 10177"] I considered using Deadlands and Boot Hill material, but I just went all out Aces and Eights and haven't looked back. They have some great supplements for it as well. I highly recommend the Judas Crossing and Shootist Guide, especially if you want to treat your horses like NPC's, which I strongly recommend, and both of the Rustlers and Townsfolk have been highly useful to me. There are only two things that bug me, and both are because I ended up running long term characters. One is how to award BP's (XP's), because sooner or later a character out grows the default premise, so you have to adapt. The other is how fast skills can go up to Master level, but I fixed that by adapting some Hackmaster Basic rules. Again, neither should be a problem if you don't have long lived characters, or a game longer than 10 to 15 sessions, but if you go beyond either you will see why I changed things. [/QUOTE]
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