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<blockquote data-quote="ProfessorCirno" data-source="post: 4882008" data-attributes="member: 65637"><p>What it makes me think of is the game Vampire the Masquerade: Blododlines (Fantastic game, even if it does fall apart at the end, I strongly recommend it).</p><p></p><p>Take your first major quest: retrieve some explosives from a group of drug dealers. You could talk your way in, seduce/convince the dealer to give it to you, and leave. Or if you weren't that charismatic, talk your way in and convince him to SELL it to you. You could just run up and murder everyone. You could sneak in, go through a back door, kill the dealer, grab the explosives, and sneak out. You could sneak by the front door, turn off the main power to the house, and kill the guards as they each went to see what happened to the power.</p><p></p><p>You could even just try to ignore everything, run in, grab the explosives, and run out, hoping they didn't kill you as you did so.</p><p></p><p>And all of these gave you the same amount of experience. The goal was simply retrieving the package - <strong>how</strong> you did it was up to the player.</p></blockquote><p></p>
[QUOTE="ProfessorCirno, post: 4882008, member: 65637"] What it makes me think of is the game Vampire the Masquerade: Blododlines (Fantastic game, even if it does fall apart at the end, I strongly recommend it). Take your first major quest: retrieve some explosives from a group of drug dealers. You could talk your way in, seduce/convince the dealer to give it to you, and leave. Or if you weren't that charismatic, talk your way in and convince him to SELL it to you. You could just run up and murder everyone. You could sneak in, go through a back door, kill the dealer, grab the explosives, and sneak out. You could sneak by the front door, turn off the main power to the house, and kill the guards as they each went to see what happened to the power. You could even just try to ignore everything, run in, grab the explosives, and run out, hoping they didn't kill you as you did so. And all of these gave you the same amount of experience. The goal was simply retrieving the package - [B]how[/B] you did it was up to the player. [/QUOTE]
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