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Acquisitions Inc. switching to Daggerheart
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<blockquote data-quote="Seramus" data-source="post: 9747137" data-attributes="member: 6812658"><p>Yeah, Sided actually works pretty well with DH, when life interferes and someone can't post for a while. In a game with true initiative like D&D, either the game stalls as you wait for that player, or the game moves on and the player feels like they missed turns.</p><p></p><p>In DH, you can keep the game moving even if a player has a major life crisis, since the combat balance remains the same because you only get as many GM moves as player rolls dictate (barring Golden Opportunities and the like). A player might still feel like they missed the opportunity to contribute, but DH remains smoothly balanced even if that happens.</p></blockquote><p></p>
[QUOTE="Seramus, post: 9747137, member: 6812658"] Yeah, Sided actually works pretty well with DH, when life interferes and someone can't post for a while. In a game with true initiative like D&D, either the game stalls as you wait for that player, or the game moves on and the player feels like they missed turns. In DH, you can keep the game moving even if a player has a major life crisis, since the combat balance remains the same because you only get as many GM moves as player rolls dictate (barring Golden Opportunities and the like). A player might still feel like they missed the opportunity to contribute, but DH remains smoothly balanced even if that happens. [/QUOTE]
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