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Acrobatic Combat DCs?
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<blockquote data-quote="Karanaj" data-source="post: 932163" data-attributes="member: 2626"><p>It's issue 301 which I happen to have handy.</p><p></p><p>The only things that really even closely pertain to your questions are three entries:</p><p></p><p></p><p>As for your specific questions -</p><p></p><p></p><p>This has already been said, but what you described is a Tumble check (dc 15 I believe) but if you want to gain some sort of advantage from attacking someone in the back (ie, catch the person flatfooted for a sneak attack) then you need to have the <strong>Feign Weakness</strong> feat from Sword and Fist -</p><p></p><p></p><p>I have a house rule that allows you to not suffer the attack of opportunity if you beat your opponent's check by 5 or more (you bluffed the person so well that he even attacked where you wanted him to)</p><p></p><p>So the whole thing would go something like this (on 2 successful checks, of course)</p><p> <strong>the fighter slashes at you, thinking you defenseless, but you anticipate the blow, leaping over his head and stabbing him in the back</strong></p><p></p><p></p><p></p><p>The only thing official I can help you with on that is the Fleet of Foot feat from Song and Silence. It lets you make 1 turn of up to 90 degrees in your charge (Requires Dex 15+ and Run)</p><p></p><p>edit: Swing from a chandelier is another acrobatic charge action, and the Bluff check comes from a feat.</p></blockquote><p></p>
[QUOTE="Karanaj, post: 932163, member: 2626"] It's issue 301 which I happen to have handy. The only things that really even closely pertain to your questions are three entries: As for your specific questions - This has already been said, but what you described is a Tumble check (dc 15 I believe) but if you want to gain some sort of advantage from attacking someone in the back (ie, catch the person flatfooted for a sneak attack) then you need to have the [b]Feign Weakness[/b] feat from Sword and Fist - I have a house rule that allows you to not suffer the attack of opportunity if you beat your opponent's check by 5 or more (you bluffed the person so well that he even attacked where you wanted him to) So the whole thing would go something like this (on 2 successful checks, of course) [b]the fighter slashes at you, thinking you defenseless, but you anticipate the blow, leaping over his head and stabbing him in the back[/b] The only thing official I can help you with on that is the Fleet of Foot feat from Song and Silence. It lets you make 1 turn of up to 90 degrees in your charge (Requires Dex 15+ and Run) edit: Swing from a chandelier is another acrobatic charge action, and the Bluff check comes from a feat. [/QUOTE]
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