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General Tabletop Discussion
*TTRPGs General
Action, Character, Story or World Oriented Campaigns?
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<blockquote data-quote="kensanata" data-source="post: 3741333" data-attributes="member: 47845"><p>I voted Story. Here's why:</p><p></p><p>Personally, I like a good plot. I also like world-building, and used to do a lot of it, but it wasn't appreciated by my players. So I stopped wasting my time (and theirs) with world-building. That's why World is not a big priority.</p><p></p><p>My players love action, but it has to make sense from a story; a simple dungeon delve will not cut it. And I don't like fighting much, so I don't like to spend too much time on prepping fights. That's why Action is not a big priority for me. We spend a lot of time on it, but I try to prep as little as possible for it.</p><p></p><p>That leaves Character... I offer to work character background into the plot, but I'm just as happy not to, if the players don't provide me with anything. At the moment, there are but two of my players who have provided me with a character background. Thus, Character is not a bit priority in my games.</p><p></p><p>Story for the win! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="kensanata, post: 3741333, member: 47845"] I voted Story. Here's why: Personally, I like a good plot. I also like world-building, and used to do a lot of it, but it wasn't appreciated by my players. So I stopped wasting my time (and theirs) with world-building. That's why World is not a big priority. My players love action, but it has to make sense from a story; a simple dungeon delve will not cut it. And I don't like fighting much, so I don't like to spend too much time on prepping fights. That's why Action is not a big priority for me. We spend a lot of time on it, but I try to prep as little as possible for it. That leaves Character... I offer to work character background into the plot, but I'm just as happy not to, if the players don't provide me with anything. At the moment, there are but two of my players who have provided me with a character background. Thus, Character is not a bit priority in my games. Story for the win! :) [/QUOTE]
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