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<blockquote data-quote="Dareoon Dalandrove" data-source="post: 1627525" data-attributes="member: 2277"><p>I ran a pretty successful modern game and never had a problem with players hoarding AP, so I wouldn't ever worry about haveing a 10th lvl character with 75. I would strongly recomend keeping track of them though. I used glass counters for action points. I'd dole them out at the start of the game and count them up at the end of the game, writing down in my notes who had what. Having something like the counter in front of the character is also a real reminder that they have them. It works great. I'd recommend picking up a lot of counters though. I spent 3 bucks and got like a hundred of them. If you've got 5 players and they each have 10 you can see that everyone can accrue a little pile.</p><p></p><p>Another thing about AP. You can push things a little when players have a large pile. Maybe bump the cr up a notch.</p></blockquote><p></p>
[QUOTE="Dareoon Dalandrove, post: 1627525, member: 2277"] I ran a pretty successful modern game and never had a problem with players hoarding AP, so I wouldn't ever worry about haveing a 10th lvl character with 75. I would strongly recomend keeping track of them though. I used glass counters for action points. I'd dole them out at the start of the game and count them up at the end of the game, writing down in my notes who had what. Having something like the counter in front of the character is also a real reminder that they have them. It works great. I'd recommend picking up a lot of counters though. I spent 3 bucks and got like a hundred of them. If you've got 5 players and they each have 10 you can see that everyone can accrue a little pile. Another thing about AP. You can push things a little when players have a large pile. Maybe bump the cr up a notch. [/QUOTE]
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