Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Dungeons & Dragons
Action & Reaction
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="pming" data-source="post: 6766674" data-attributes="member: 45197"><p>Hiya!</p><p></p><p>There is no "delay" action in 5e...it's pretty much covered using the Ready action. If you are asking <em>Does a character have to act on his Initiative number, or can he wait to use it later in the round?</em>, the answer is... ask your DM. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> Most DM's wouldn't have any problem with that because, well, why would they? From a narrative (and common sense) side of things, there is nothing 'forcing' a character to attack a foe at some pre-defined time.</p><p></p><p>The key thing to remember when playing in (or DM'ing) 5e is that the DM <em>is the rules</em>, or at least <em>ALL</em> rules must first filter through him/her. Those rules are to be used to help run a fun and interesting game for all...the rules are not there to be slavishly followed without regard for their purpose (which is, basically, to help a bunch of folks sitting around a table play a make-believe imaginary game involving elves, knights, magic and dragons!). In other words...when a situation comes up, find a rule that facilitates that situation; or find the closest one and modify it. In the case of a "delay" type action, using Ready is probably the closest...so go with that and modify it on a case by case basis based around the current situation in-game.</p><p></p><p>Anyway, a player saying "I'll wait a bit and attack after the thief shoots his poisoned crossbow at this ogre, so I can attack the unhurt ogre if this one goes down"... is a perfectly reasonable choice. You don't need a specific rule to handle this, that's what DM's are for. IMHO, of course.</p><p></p><p>^_^</p><p></p><p>Paul L. Ming</p></blockquote><p></p>
[QUOTE="pming, post: 6766674, member: 45197"] Hiya! There is no "delay" action in 5e...it's pretty much covered using the Ready action. If you are asking [I]Does a character have to act on his Initiative number, or can he wait to use it later in the round?[/I], the answer is... ask your DM. :) Most DM's wouldn't have any problem with that because, well, why would they? From a narrative (and common sense) side of things, there is nothing 'forcing' a character to attack a foe at some pre-defined time. The key thing to remember when playing in (or DM'ing) 5e is that the DM [I]is the rules[/I], or at least [I]ALL[/I] rules must first filter through him/her. Those rules are to be used to help run a fun and interesting game for all...the rules are not there to be slavishly followed without regard for their purpose (which is, basically, to help a bunch of folks sitting around a table play a make-believe imaginary game involving elves, knights, magic and dragons!). In other words...when a situation comes up, find a rule that facilitates that situation; or find the closest one and modify it. In the case of a "delay" type action, using Ready is probably the closest...so go with that and modify it on a case by case basis based around the current situation in-game. Anyway, a player saying "I'll wait a bit and attack after the thief shoots his poisoned crossbow at this ogre, so I can attack the unhurt ogre if this one goes down"... is a perfectly reasonable choice. You don't need a specific rule to handle this, that's what DM's are for. IMHO, of course. ^_^ Paul L. Ming [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Action & Reaction
Top