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Actions in starship combat for those with no useful skills
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<blockquote data-quote="Dannyalcatraz" data-source="post: 7123025" data-attributes="member: 19675"><p>Thing is, those old combat skills are still relevant today. At the very least, they come into play when all the tech has issues. There's a reason why gunners are taught the old ways of calculating range, angle, drift, etc. that are programmed into targeting computers. There's a reason soldiers are taught knife fighting and other close quarters martial skills.</p><p></p><p>What happens when voice-operated nav systems don't respond to commands? Or the weapons targeting system goes wonkyjog? How do you compensate? Which buttons do you use to do a hard reset? Do you have TIME for a hard reset?</p><p></p><p>If you don't, which buttons let you do what you need to do manually? Which readouts matter?</p></blockquote><p></p>
[QUOTE="Dannyalcatraz, post: 7123025, member: 19675"] Thing is, those old combat skills are still relevant today. At the very least, they come into play when all the tech has issues. There's a reason why gunners are taught the old ways of calculating range, angle, drift, etc. that are programmed into targeting computers. There's a reason soldiers are taught knife fighting and other close quarters martial skills. What happens when voice-operated nav systems don't respond to commands? Or the weapons targeting system goes wonkyjog? How do you compensate? Which buttons do you use to do a hard reset? Do you have TIME for a hard reset? If you don't, which buttons let you do what you need to do manually? Which readouts matter? [/QUOTE]
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Actions in starship combat for those with no useful skills
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