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<blockquote data-quote="Primitive Screwhead" data-source="post: 3761203" data-attributes="member: 20805"><p>Got the book not too long ago and have done a couple read throughs.</p><p></p><p> I like the material and concept, having *every* rule related to the task all in one place is very cool.</p><p></p><p>I also liked the extrapolation done for the different mode of movement, and the Jousting rules made sense.</p><p></p><p>I haven't had time to red-pen through the Feats, but at first blush there are some that are pointless {'Rider's Vengeance', benefit is cool, but not common enough to waste the feat} and others that have major twinkage capability {Inspired Special Mount and Special Mount training would be two Feats any Paladin would take as soon as possible}</p><p> Then there is the feat that every Druid and Ranger has? {Woodland Rider, any character with Woodland Stride class ability is considered to have taken this feat...}</p><p></p><p>I only saw a couple of rules oddities, I think the "Trainer of the Empty Mind" feat should not be tied different Pre-requisites, using either Knowledge for constructs of undead instead. It doesn't make sense, to me, that because you are really good at training animals you can overcome the lack of a mind to train....</p><p></p><p>The other oddity,Page 21 sidebar references the "Fly check" as "See Rules Supplement 2: Flight" ...which you have not published yet ? </p><p></p><p></p><p></p><p>Anyway, solid book to add to my collection, I will share it with my two players who currently have mounted PC's and see what they think.</p></blockquote><p></p>
[QUOTE="Primitive Screwhead, post: 3761203, member: 20805"] Got the book not too long ago and have done a couple read throughs. I like the material and concept, having *every* rule related to the task all in one place is very cool. I also liked the extrapolation done for the different mode of movement, and the Jousting rules made sense. I haven't had time to red-pen through the Feats, but at first blush there are some that are pointless {'Rider's Vengeance', benefit is cool, but not common enough to waste the feat} and others that have major twinkage capability {Inspired Special Mount and Special Mount training would be two Feats any Paladin would take as soon as possible} Then there is the feat that every Druid and Ranger has? {Woodland Rider, any character with Woodland Stride class ability is considered to have taken this feat...} I only saw a couple of rules oddities, I think the "Trainer of the Empty Mind" feat should not be tied different Pre-requisites, using either Knowledge for constructs of undead instead. It doesn't make sense, to me, that because you are really good at training animals you can overcome the lack of a mind to train.... The other oddity,Page 21 sidebar references the "Fly check" as "See Rules Supplement 2: Flight" ...which you have not published yet ? Anyway, solid book to add to my collection, I will share it with my two players who currently have mounted PC's and see what they think. [/QUOTE]
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