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Active Perception Check: 5e and Me
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<blockquote data-quote="TheSword" data-source="post: 9213011" data-attributes="member: 6879661"><p>It’s not personal when it’s a comment about people in general. Your belief isn’t irrelevant. It is however the same as every other DM. Because all of us think these things matter more the players do.</p><p></p><p>Not games at the complexity level of modern D&D and it’s clones</p><p></p><p>As I said simplification. Deeply unsatisfying to many people. If we wanted our outcomes to be based on a D6 then we’d play other games. Resolving the problems in complex systems by removing all the nuance is not a miracle winning formula.</p><p></p><p>Despite all that, D&D 5e clearly is not too arcane or fundamentally broken because millions of new players are getting into it every year. It’s clearly far more accessible and playable that you are giving it credit for.</p><p></p><p>Yes it’s because DMs are different and players are different and what difficult to your group may not be difficult to my group. The problem is that folks start saying X product is bad because it’s too easy. When in truth you just mean you want a tougher game because it’s fits your style.</p><p></p><p>My response to that is - it’s your issue - own the issue and come up with solutions for it. Don’t attack the product for not being to your particular taste.</p><p></p><p>The game does ‘just work’ if you’re willing to be flexible about your expectations. If you expect it to work the way you personally think it should with all the baggage you carry from your own previous experiences and irrespective of what everyone else thinks… well then you’re gonna have problems.</p><p></p><p>To be clear. I don’t think 5e is perfect. I do think making it perfect is impossible because perfection for me means something different to perfection for you. How the Venn diagram falls now is pretty damn good though and looking better with 5.5</p></blockquote><p></p>
[QUOTE="TheSword, post: 9213011, member: 6879661"] It’s not personal when it’s a comment about people in general. Your belief isn’t irrelevant. It is however the same as every other DM. Because all of us think these things matter more the players do. Not games at the complexity level of modern D&D and it’s clones As I said simplification. Deeply unsatisfying to many people. If we wanted our outcomes to be based on a D6 then we’d play other games. Resolving the problems in complex systems by removing all the nuance is not a miracle winning formula. Despite all that, D&D 5e clearly is not too arcane or fundamentally broken because millions of new players are getting into it every year. It’s clearly far more accessible and playable that you are giving it credit for. Yes it’s because DMs are different and players are different and what difficult to your group may not be difficult to my group. The problem is that folks start saying X product is bad because it’s too easy. When in truth you just mean you want a tougher game because it’s fits your style. My response to that is - it’s your issue - own the issue and come up with solutions for it. Don’t attack the product for not being to your particular taste. The game does ‘just work’ if you’re willing to be flexible about your expectations. If you expect it to work the way you personally think it should with all the baggage you carry from your own previous experiences and irrespective of what everyone else thinks… well then you’re gonna have problems. To be clear. I don’t think 5e is perfect. I do think making it perfect is impossible because perfection for me means something different to perfection for you. How the Venn diagram falls now is pretty damn good though and looking better with 5.5 [/QUOTE]
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