Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Active Perception House Rules
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="J-Dog" data-source="post: 4419831" data-attributes="member: 75230"><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px"><span style="color: white">Feeling that one should not be penalized for actively doing something, we decided that an active Perception check should always be higher than a passive one. To accomplish this, we simply roll a d10 and add it to the passive Perception score. I know this breaks with the whole d20 idea, but it feels more natural.</span></span></span></p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px"><span style="color: white">The other rule we have tried is to roll an Endurance check (DC: 10) before camping each night. If the check succeeds, then the player can make an active Perception check to obtain a score for his or her watch. If the Endurance check fails, then the player uses his or her passive Perception score. A failed check represents the character becoming distracted or inattentive. </span></span></span></p></blockquote><p></p>
[QUOTE="J-Dog, post: 4419831, member: 75230"] [FONT=Times New Roman][SIZE=3][COLOR=white]Feeling that one should not be penalized for actively doing something, we decided that an active Perception check should always be higher than a passive one. To accomplish this, we simply roll a d10 and add it to the passive Perception score. I know this breaks with the whole d20 idea, but it feels more natural.[/COLOR][/SIZE][/FONT] [FONT=Times New Roman][SIZE=3][COLOR=white] [/COLOR][/SIZE][/FONT] [FONT=Times New Roman][SIZE=3][COLOR=white]The other rule we have tried is to roll an Endurance check (DC: 10) before camping each night. If the check succeeds, then the player can make an active Perception check to obtain a score for his or her watch. If the Endurance check fails, then the player uses his or her passive Perception score. A failed check represents the character becoming distracted or inattentive. [/COLOR][/SIZE][/FONT] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Active Perception House Rules
Top